コード例 #1
0
    IEnumerator wwwLoadW(string url, int i, loadWWWCallback cb)
    {
        //		if ( Application.platform == RuntimePlatform.WindowsEditor ||
        //		    Application.platform == RuntimePlatform.WindowsPlayer ||
        //			Application.platform == RuntimePlatform.OSXPlayer ||
        //			Application.platform == RuntimePlatform.OSXEditor ||
        //			Application.platform == RuntimePlatform.IPhonePlayer )
        //			url = "file://" + url;

        UnityWebRequest www = new UnityWebRequest(url);

        yield return(www);

        if (www.isDone)
        {
            if (www.error != null)
            {
            }
            else
            {
                cb(www, i, false);
                www.Dispose();
            }
        }
        else
        {
            cb(null, i, true);
        }
    }
コード例 #2
0
    public void loadWWW(string path, int i, loadWWWCallback cb)
    {
//		if ( GameManager.instance )
//		{
//			GameManager.instance.StartCoroutine( wwwLoadW( path , i , cb ) );
//		}
//
//		if ( GameTestManager.instance )
//		{
//			GameTestManager.instance.StartCoroutine( wwwLoadW( path , i , cb ) );
//		}
    }