コード例 #1
0
        protected override void AddedToScene()
        {
            base.AddedToScene();
            _screenSize = Window.WindowSizeInPixels;

            _dash      = 10;
            _dashSpace = 10;
            _lineType  = lineTypes.LINE_NONE;

            _energyLineX  = _screenSize.Width * 0.96f;
            _energyHeight = _screenSize.Height * 0.8f;
            //glLineWidth(8.0 * CC_CONTENT_SCALE_FACTOR());
            reset();
        }
コード例 #2
0
		protected override void AddedToScene()
		{
			base.AddedToScene();
			_screenSize = Window.WindowSizeInPixels;

			_dash = 10;
			_dashSpace = 10;
			_lineType = lineTypes.LINE_NONE;

			_energyLineX = _screenSize.Width * 0.96f;
			_energyHeight = _screenSize.Height * 0.8f;
			//glLineWidth(8.0 * CC_CONTENT_SCALE_FACTOR());
			reset();
		}