public void RestartScene() { GameObject go = new GameObject("level0"); level0 script = go.AddComponent <level0> (); script.Scene = Application.loadedLevelName; }
void Awake() { level0 = levelDummie.GetComponent <level0>(); }
void Awake() { playerController = playerObject.GetComponent <playerController>(); level0 = levelDummie.GetComponent <level0>(); }
void Awake() { cameraController = cameraObject.GetComponent <cameraController>(); level0 = levelDummie.GetComponent <level0>(); }