void OnTriggerEnter2D(Collider2D col) { laser shoot = col.gameObject.GetComponent <laser>(); if (shoot) { shoot.hit(); health -= shoot.getDamage(); if (health <= 0) { Destroy(gameObject); levelManager.LoadNextLevel(); } } }
void OnTriggerEnter2D(Collider2D col) { laser shoot = col.gameObject.GetComponent <laser>(); if (shoot) { shoot.hit(); health -= shoot.getDamage(); if (health <= 0) { Destroy(gameObject); AudioSource.PlayClipAtPoint(deathSound, transform.position); int oldScore = scoreKeeper.getScore(); scoreKeeper.Score(oldScore + 10); scoreText.text = "Score: " + scoreKeeper.getScore() + " pts"; } } }