public static SubmissionQueue CreateSubmissionQueue(void *ringBase, io_sqring_offsets *offsets, io_uring_sqe *elements) => new SubmissionQueue( head: Add <uint>(ringBase, offsets->head), tail: Add <uint>(ringBase, offsets->tail), ringMask: Add <uint>(ringBase, offsets->ring_mask), ringEntries: Add <uint>(ringBase, offsets->ring_entries), flags: Add <uint>(ringBase, offsets->flags), dropped: Add <uint>(ringBase, offsets->dropped), array: Add <uint>(ringBase, offsets->array), sqes: elements );
public SubmissionQueue(int ringFd, void *ringBase, io_sqring_offsets *offsets, io_uring_sqe *elements, bool sqPolled, bool ioPolled) : this(ringBase, offsets) { _ringFd = ringFd; _head = Add <uint>(ringBase, offsets->head); _tail = Add <uint>(ringBase, offsets->tail); _ringMask = *Add <uint>(ringBase, offsets->ring_mask); _ringEntries = *Add <uint>(ringBase, offsets->ring_entries); _flags = Add <uint>(ringBase, offsets->flags); _dropped = Add <uint>(ringBase, offsets->dropped); _array = Add <uint>(ringBase, offsets->array); _sqes = elements; _tailInternal = 0; _headInternal = 0; _sqPolled = sqPolled; _ioPolled = ioPolled; }
private SubmissionQueue(void *ringBase, io_sqring_offsets *offsets) { var entries = *Add <uint>(ringBase, offsets->ring_entries); _states = new int[entries]; }
private SubmissionQueue(void *ringBase, io_sqring_offsets *offsets) { }