//private int currentScore; void Start() { rbPlane = GetComponent<Rigidbody2D> (); selector = GameObject.Find("airplane_container").GetComponent<SelectorBehaviourScript>(); Debug.Log (selector); instantiator = GameObject.Find("Level").GetComponent<instantiateAirplanesHighCondition>(); lineRenderer = GetComponent<LineRenderer>(); //lineRenderer.material = new Material (Shader.Find("Particles/Additive")); lineRenderer.SetColors (Color.black, new Color(0.1f,0.2f,0.1f)); lineRenderer.SetWidth(0.1f,0.1f); scorekeeper = GameObject.Find("Main Camera"); //Audio audioSource = gameObject.AddComponent<AudioSource>(); }
void Start() { stopWatch = new Stopwatch(); stopWatch.Start (); // myLog = new LogMsg("ATCLog_LC", "pupilsize,timestamp,nplanes,lastaction,lastactiondetails,positivescore,negativescore"); // UnityEngine.Debug.Log (dataPath); //myLog = new LogMsg("ATCLog_T", "pupilsize,timestamp,nplanes,lastaction,lastactiondetails,positivescore,negativescore"); // get input from bitalino copied from ConnectionState start = true; instantiator = GameObject.Find("Level").GetComponent<instantiateAirplanesHighCondition>(); scorer = Camera.main.GetComponent<scoreScript> (); string header = "timestamp_write;"; if (useeyetracker == true) { header = header + "timestamp_gotpupil;eyeTrackerTime;normPos;diameter;confidence;"; //pupreader.clientPupil1.Client.Blocking=true; } if(usebitalino == true){ header = header + "timestamp_gotbitdata;CRC;SEQ;AnalogOutp1;AnalogOutp2;AnalogOutp3;AnalogOutp4;AnalogOutp5;AnalogOutp6;DigitalOutp1;DigitalOutp2;DigitalOutp3;DigitalOutp4;"; } myLog = new LogBitPupil(dataPath, fileName, header + "nplanes;listofAirplanesonScreen;lastAction;lastActionDetails;lastActionAirplaneNumber;calculatedScore;positiveScore;negativeScore;collidedAirplaneNumbers;targetPositions;collisionPoint"); }