//////////////////////////////////////////////////////////////////////////// public static void init() { splashScreen = GameObject.Find("splash_screen").GetComponent <Image> (); skySprite = GameObject.Find("SkySprite").GetComponent <SpriteRenderer> (); night = GameObject.Find("night"); ////////////////////////////////////////////////////////////// gameOverText = GameObject.Find("game_over_text").GetComponent <Text> (); gameCompleteText = GameObject.Find("game_complete_text").GetComponent <Text> (); masal_text = GameObject.Find("masal_text").GetComponent <Text> (); ////////////////////////////////////////////////////////////// menu = GameObject.Find("menu").GetComponent <Button> (); start_Button = GameObject.Find("start_Button").GetComponent <Button> (); exit_Button = GameObject.Find("exit_Button").GetComponent <Button> (); resume_Button = GameObject.Find("resume_Button").GetComponent <Button> (); restart_Button = GameObject.Find("restart_Button").GetComponent <Button> (); ////////////////////////////////////////////////////////////// hat_controller = GameObject.Find("HatBackSprite").GetComponent <hatController> (); game_controller = GameObject.Find("GameController").GetComponent <GameController> (); }
//------------------------------------------------------------- void Awake() { hat_controller_Class = GameObject.Find("HatBackSprite").GetComponent <hatController> (); score_Class = GameObject.Find("HatBackSprite").GetComponent <score> (); }
//////////////////////////////////////////////////////////////////////////// public static void init() { splashScreen = GameObject.Find ("splash_screen").GetComponent<Image> (); skySprite = GameObject.Find ("SkySprite").GetComponent<SpriteRenderer> (); night = GameObject.Find ("night"); ////////////////////////////////////////////////////////////// gameOverText = GameObject.Find ("game_over_text").GetComponent<Text> (); gameCompleteText = GameObject.Find ("game_complete_text").GetComponent<Text> (); masal_text = GameObject.Find ("masal_text").GetComponent<Text> (); ////////////////////////////////////////////////////////////// menu = GameObject.Find ("menu").GetComponent<Button> (); start_Button = GameObject.Find ("start_Button").GetComponent<Button> (); exit_Button = GameObject.Find ("exit_Button").GetComponent<Button> (); resume_Button = GameObject.Find ("resume_Button").GetComponent<Button> (); restart_Button = GameObject.Find ("restart_Button").GetComponent<Button> (); ////////////////////////////////////////////////////////////// hat_controller = GameObject.Find ("HatBackSprite").GetComponent<hatController> (); game_controller = GameObject.Find ("GameController").GetComponent<GameController> (); }
//------------------------------------------------------------- void Awake() { hat_controller_Class=GameObject.Find("HatBackSprite").GetComponent<hatController> (); score_Class=GameObject.Find("HatBackSprite").GetComponent<score> (); }