コード例 #1
0
 ////////////////////////////////////////////////////////////////////////////
 public static void init()
 {
     splashScreen = GameObject.Find("splash_screen").GetComponent <Image> ();
     skySprite    = GameObject.Find("SkySprite").GetComponent <SpriteRenderer> ();
     night        = GameObject.Find("night");
     //////////////////////////////////////////////////////////////
     gameOverText     = GameObject.Find("game_over_text").GetComponent <Text> ();
     gameCompleteText = GameObject.Find("game_complete_text").GetComponent <Text> ();
     masal_text       = GameObject.Find("masal_text").GetComponent <Text> ();
     //////////////////////////////////////////////////////////////
     menu           = GameObject.Find("menu").GetComponent <Button> ();
     start_Button   = GameObject.Find("start_Button").GetComponent <Button> ();
     exit_Button    = GameObject.Find("exit_Button").GetComponent <Button> ();
     resume_Button  = GameObject.Find("resume_Button").GetComponent <Button> ();
     restart_Button = GameObject.Find("restart_Button").GetComponent <Button> ();
     //////////////////////////////////////////////////////////////
     hat_controller  = GameObject.Find("HatBackSprite").GetComponent <hatController> ();
     game_controller = GameObject.Find("GameController").GetComponent <GameController> ();
 }
コード例 #2
0
ファイル: GameController.cs プロジェクト: milad6145/hattrick
//-------------------------------------------------------------
    void Awake()
    {
        hat_controller_Class = GameObject.Find("HatBackSprite").GetComponent <hatController> ();
        score_Class          = GameObject.Find("HatBackSprite").GetComponent <score> ();
    }
コード例 #3
0
ファイル: LevelControl.cs プロジェクト: milad6145/hattrick
 ////////////////////////////////////////////////////////////////////////////
 public static void init()
 {
     splashScreen = GameObject.Find ("splash_screen").GetComponent<Image> ();
     skySprite = GameObject.Find ("SkySprite").GetComponent<SpriteRenderer> ();
     night = GameObject.Find ("night");
     //////////////////////////////////////////////////////////////
     gameOverText = GameObject.Find ("game_over_text").GetComponent<Text> ();
     gameCompleteText = GameObject.Find ("game_complete_text").GetComponent<Text> ();
     masal_text = GameObject.Find ("masal_text").GetComponent<Text> ();
     //////////////////////////////////////////////////////////////
     menu = GameObject.Find ("menu").GetComponent<Button> ();
     start_Button = GameObject.Find ("start_Button").GetComponent<Button> ();
     exit_Button = GameObject.Find ("exit_Button").GetComponent<Button> ();
     resume_Button = GameObject.Find ("resume_Button").GetComponent<Button> ();
     restart_Button = GameObject.Find ("restart_Button").GetComponent<Button> ();
     //////////////////////////////////////////////////////////////
     hat_controller = GameObject.Find ("HatBackSprite").GetComponent<hatController> ();
     game_controller = GameObject.Find ("GameController").GetComponent<GameController> ();
 }
コード例 #4
0
ファイル: GameController.cs プロジェクト: milad6145/hattrick
 //-------------------------------------------------------------
 void Awake()
 {
     hat_controller_Class=GameObject.Find("HatBackSprite").GetComponent<hatController> ();
     score_Class=GameObject.Find("HatBackSprite").GetComponent<score> ();
 }