public void TranslateWith(Point3D translateValue) { _currTransform.SetValues( _currTransform.Value(1, 1), _currTransform.Value(1, 2), _currTransform.Value(1, 3), _currTransform.Value(1, 4) + translateValue.X, _currTransform.Value(2, 1), _currTransform.Value(2, 2), _currTransform.Value(2, 3), _currTransform.Value(2, 4) + translateValue.Y, _currTransform.Value(3, 1), _currTransform.Value(3, 2), _currTransform.Value(3, 3), _currTransform.Value(3, 4) + translateValue.Z, _angularPrecision, _distancePrecision ); _pivot = _pivot.AddCoordinate(translateValue); }
private static void ApplyMatrixString(gpTrsf aTrans, IList <double> values) { aTrans.SetValues( values[0], values[1], values[2], values[3], values[4], values[5], values[6], values[7], values[8], values[9], values[10], values[11], Precision.Angular, Precision.Confusion); }
public static gpTrsf ConvertCoordinatesToGlobalTransformation(gpTrsf currentAxisSystem, double X, double Y, double Z) { var currentTransformation = new gpTrsf(); currentTransformation.SetValues(1, 0, 0, X, 0, 1, 0, Y, 0, 0, 1, Z, _angularPrecision, _distancePrecision); return(ConvertToGlobalTransformation(currentAxisSystem, currentTransformation)); }
public static gpTrsf ConvertToGlobalTransformation(gpTrsf currentAxisSystem, gpTrsf currentTransformation) { var transformedCoordinates = new gpTrsf(); transformedCoordinates = currentAxisSystem; transformedCoordinates.Multiply(currentTransformation); transformedCoordinates.SetValues( 1, 0, 0, transformedCoordinates.Value(1, 4), 0, 1, 0, transformedCoordinates.Value(2, 4), 0, 0, 1, transformedCoordinates.Value(3, 4), _angularPrecision, _distancePrecision ); return(transformedCoordinates); }
public void TestTranslate() { var customAxisSystem = new gpTrsf(); customAxisSystem.SetValues(1, 0, 0, 10, 0, 1, 0, 10, 0, 0, 1, 10, _angularPrecision, _distancePrecision); var aShapesTransformation = new gpTrsf(); aShapesTransformation.SetValues(1, 0, 0, 10, 0, 1, 0, 10, 0, 0, 1, 10, _angularPrecision, _distancePrecision); var globalSystemtransformation = TransformationInterpreter.ConvertToGlobalTransformation(customAxisSystem, aShapesTransformation); Assert.IsTrue(Math.Abs(1 - globalSystemtransformation.Value(1, 1)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(0 - globalSystemtransformation.Value(1, 2)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(0 - globalSystemtransformation.Value(1, 3)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(20 - globalSystemtransformation.Value(1, 4)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(0 - globalSystemtransformation.Value(2, 1)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(1 - globalSystemtransformation.Value(2, 2)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(0 - globalSystemtransformation.Value(2, 3)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(20 - globalSystemtransformation.Value(2, 4)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(0 - globalSystemtransformation.Value(3, 1)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(0 - globalSystemtransformation.Value(3, 2)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(1 - globalSystemtransformation.Value(3, 3)) < 0.1, "incorrect transformation"); Assert.IsTrue(Math.Abs(20 - globalSystemtransformation.Value(3, 4)) < 0.1, "incorrect transformation"); }