// Use this for initialization void Start() { if (GameObject.FindGameObjectWithTag("globalStorage") == null) { Instantiate(Resources.Load("Prefabs/globalStorage")); } gst = GameObject.FindGameObjectWithTag("globalStorage").GetComponent <globalStorage>(); setScore(); }
// Use this for initialization void Start() { splashStart.GetComponent <AudioSource>().Play(); gst = GameObject.FindGameObjectWithTag("globalStorage").GetComponent <globalStorage>(); if (gst.score > gst.currentHighScore) { GameObject.FindGameObjectWithTag("highScoreName").GetComponent <Text>().text = gst.highScoreText; gst.currentHighScore = gst.score; } }
// Use this for initialization void Start() { gst = GameObject.FindGameObjectWithTag("globalStorage").GetComponent <globalStorage>(); if (gst.gotPrincess == true) { gst.score += 150000; GameObject.Find("bonus").GetComponent <Text>().text = "Level Complete Bonus: 150,000"; } GetComponent <Text>().text = string.Format("{0:n0}", GameObject.FindGameObjectWithTag("globalStorage").GetComponent <globalStorage>().score); gst.gotPrincess = false; }
// Use this for initialization void Start() { gst = GameObject.FindGameObjectWithTag("globalStorage").GetComponent <globalStorage>(); hsName = GameObject.FindGameObjectWithTag("highScoreName").GetComponent <Text>(); currentlySelected = GameObject.Find("Row " + row + "/" + collumn); }