// Update methods for each path node used in binding steps. private void Update_(global::Wehelp.FinishedItem obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_finishedItemViewModel(obj.finishedItemViewModel, phase); } } }
// FinishedItem_obj1_Bindings public void SetDataRoot(global::Wehelp.FinishedItem newDataRoot) { this.dataRoot = newDataRoot; }