public void MergeFrom(CombatMoveType other) { if (other == null) { return; } switch (other.CombatMoveCase) { case CombatMoveOneofCase.PlayerAttack: if (PlayerAttack == null) { PlayerAttack = new global::WUProtos.Data.Combat.CombatPlayerAttack(); } PlayerAttack.MergeFrom(other.PlayerAttack); break; case CombatMoveOneofCase.PlayerDefend: if (PlayerDefend == null) { PlayerDefend = new global::WUProtos.Data.Combat.CombatPlayerDefend(); } PlayerDefend.MergeFrom(other.PlayerDefend); break; case CombatMoveOneofCase.PlayerAutoAdvance: if (PlayerAutoAdvance == null) { PlayerAutoAdvance = new global::WUProtos.Data.Combat.CombatPlayerAutoAdvance(); } PlayerAutoAdvance.MergeFrom(other.PlayerAutoAdvance); break; } _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); }
public void MergeFrom(pb::CodedInputStream input) { uint tag; while ((tag = input.ReadTag()) != 0) { switch (tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); break; case 10: { global::WUProtos.Data.Combat.CombatPlayerAttack subBuilder = new global::WUProtos.Data.Combat.CombatPlayerAttack(); if (combatMoveCase_ == CombatMoveOneofCase.PlayerAttack) { subBuilder.MergeFrom(PlayerAttack); } input.ReadMessage(subBuilder); PlayerAttack = subBuilder; break; } case 18: { global::WUProtos.Data.Combat.CombatPlayerDefend subBuilder = new global::WUProtos.Data.Combat.CombatPlayerDefend(); if (combatMoveCase_ == CombatMoveOneofCase.PlayerDefend) { subBuilder.MergeFrom(PlayerDefend); } input.ReadMessage(subBuilder); PlayerDefend = subBuilder; break; } case 26: { global::WUProtos.Data.Combat.CombatPlayerAutoAdvance subBuilder = new global::WUProtos.Data.Combat.CombatPlayerAutoAdvance(); if (combatMoveCase_ == CombatMoveOneofCase.PlayerAutoAdvance) { subBuilder.MergeFrom(PlayerAutoAdvance); } input.ReadMessage(subBuilder); PlayerAutoAdvance = subBuilder; break; } } } }