// Token: 0x06000155 RID: 341 RVA: 0x0000BCF2 File Offset: 0x00009EF2 public void GetBoundsColor(ref global::Valve.VR.HmdColor_t pOutputColorArray, int nNumOutputColors, float flCollisionBoundsFadeDistance, ref global::Valve.VR.HmdColor_t pOutputCameraColor) { this.FnTable.GetBoundsColor(ref pOutputColorArray, nNumOutputColors, flCollisionBoundsFadeDistance, ref pOutputCameraColor); }
// Token: 0x06000154 RID: 340 RVA: 0x0000BCDD File Offset: 0x00009EDD public void SetSceneColor(global::Valve.VR.HmdColor_t color) { this.FnTable.SetSceneColor(color); }