public static void BeginTextInput(global::Uno.Platform.TextInputHint hint) { global::Uno.Runtime.Implementation.PlatformWindowHandle _handle = global::Uno.Application.Current.Window._handle; global::Uno.Runtime.Implementation.PlatformWindowImpl.BeginTextInput(_handle, hint); }
public static void BeginTextInput(PlatformWindowHandle handle, global::Uno.Platform.TextInputHint hint) { (handle).BeginTextInput(hint); }