public void Decode(ByteBuffer bb) { global::FB_WebProtocol2.Weapon source = global::FB_WebProtocol2.Weapon.GetRootAsWeapon(bb); Game_WebProtocolConvertMethods.Decode(this, source); }
public static void Decode(Game_WebProtocol.FB_WebProtocol2.Weapon destination, global::FB_WebProtocol2.Weapon source) { destination.id = source.Id; destination.name = source.Name; destination.ammo_capacity = source.AmmoCapacity; }