コード例 #1
0
 // Token: 0x06002E68 RID: 11880 RVA: 0x000B258C File Offset: 0x000B078C
 internal Enumerator(ref global::ExplosionHelper.Point point, bool immediate)
 {
     this._immediate           = immediate;
     this.IN                   = point;
     this.colliderIndex        = -1;
     this.inInstanceEnumerator = false;
     this.overlapEnumerator    = null;
     this.output               = null;
     this.overlap              = null;
     this.current              = default(global::ExplosionHelper.Surface);
 }
コード例 #2
0
 // Token: 0x06002E56 RID: 11862 RVA: 0x000B1C18 File Offset: 0x000AFE18
 public static global::ExplosionHelper.Surface[] OverlapExplosion(Vector3 point, float explosionRadius, int findLayerMask = -1, int occludingLayerMask = -1, IDMain ignore = null)
 {
     global::ExplosionHelper.Point point2 = new global::ExplosionHelper.Point(point, explosionRadius, findLayerMask, occludingLayerMask, ignore);
     return(point2.ToArray());
 }