public Builder AddStats(global::D3.Stats.StatCategory value) { pb::ThrowHelper.ThrowIfNull(value, "value"); PrepareBuilder(); result.stats_.Add(value); return(this); }
public Builder SetStats(int index, global::D3.Stats.StatCategory value) { pb::ThrowHelper.ThrowIfNull(value, "value"); PrepareBuilder(); result.stats_[index] = value; return(this); }