void Handle_LanguageChanged(global::Assets.Scripts.Game.FishGame.Common.core.Language l) { if (mGo != null) { Destroy(mGo); } mGo = Instantiate(Prefab_GoInstanceByLangauge[(int)GameMain.Singleton.BSSetting.LaguageUsing.Val]) as GameObject; mGo.transform.parent = transform; mGo.transform.localPosition = Vector3.zero; }
void Handle_LanguageChanged(global::Assets.Scripts.Game.FishGame.Common.core.Language l) { if ((int)l < 0 || (int)l >= Dims.Length) { return; } tk2dSlicedSprite ss = GetComponent <tk2dSlicedSprite>(); if (ss != null) { ss.dimensions = Dims[(int)l]; } }
void Handle_LanguageChanged(global::Assets.Scripts.Game.FishGame.Common.core.Language l) { transform.localScale = LocalScales[(int)GameMain.Singleton.BSSetting.LaguageUsing.Val]; }
void Handle_LanguageChanged(global::Assets.Scripts.Game.FishGame.Common.core.Language l) { mTextMesh.text = LItem.CurrentText; mTextMesh.Commit(); }
void Handle_LanguageChanged(global::Assets.Scripts.Game.FishGame.Common.core.Language l) { //transform.localScale = SpriteNames[(int)GameMain.Singleton.BSSetting.LaguageUsing.Val]; mSpr.spriteId = mSpr.GetSpriteIdByName(SpriteNames[(int)GameMain.Singleton.BSSetting.LaguageUsing.Val]); }