コード例 #1
0
 // Token: 0x06002F97 RID: 12183 RVA: 0x000B748C File Offset: 0x000B568C
 static RendererNames()
 {
     for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
     {
         global::ArmorModelSlotUtility.RendererNames.Array[(int)armorModelSlot] = string.Format("{0} Renderer", armorModelSlot);
     }
 }
コード例 #2
0
 // Token: 0x06002F29 RID: 12073 RVA: 0x000B5F1C File Offset: 0x000B411C
 public ArmorModelCollection(T defaultValue)
 {
     for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
     {
         this[armorModelSlot] = defaultValue;
     }
 }
コード例 #3
0
 // Token: 0x06002F2F RID: 12079 RVA: 0x000B5FD8 File Offset: 0x000B41D8
 public void Clear()
 {
     for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
     {
         this[armorModelSlot] = default(T);
     }
 }
コード例 #4
0
 // Token: 0x06002F2A RID: 12074 RVA: 0x000B5F4C File Offset: 0x000B414C
 public ArmorModelCollection(global::ArmorModelMemberMap <T> map) : this()
 {
     for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
     {
         this[armorModelSlot] = map[armorModelSlot];
     }
 }
コード例 #5
0
 // Token: 0x17000A19 RID: 2585
 public global::ArmorModel this[global::ArmorModelSlot slot]
 {
     get
     {
         return(this.collection[slot]);
     }
 }
コード例 #6
0
 // Token: 0x06002F2E RID: 12078 RVA: 0x000B5FB0 File Offset: 0x000B41B0
 public void Clear(T value)
 {
     for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
     {
         this[armorModelSlot] = value;
     }
 }
コード例 #7
0
    // Token: 0x06003AA3 RID: 15011 RVA: 0x000CDCAC File Offset: 0x000CBEAC
    public bool GetArmorItem <IArmorItem>(global::ArmorModelSlot slot, out IArmorItem item) where IArmorItem : class, global::IInventoryItem
    {
        int slot2;

        switch (slot)
        {
        case global::ArmorModelSlot.Feet:
            slot2 = 39;
            break;

        case global::ArmorModelSlot.Legs:
            slot2 = 38;
            break;

        case global::ArmorModelSlot.Torso:
            slot2 = 37;
            break;

        case global::ArmorModelSlot.Head:
            slot2 = 36;
            break;

        default:
            item = (IArmorItem)((object)null);
            return(false);
        }
        global::IInventoryItem inventoryItem;

        if (base.GetItem(slot2, out inventoryItem))
        {
            return(!object.ReferenceEquals(item = (inventoryItem as IArmorItem), null));
        }
        item = (IArmorItem)((object)null);
        return(false);
    }
コード例 #8
0
 // Token: 0x06002F3D RID: 12093 RVA: 0x000B6274 File Offset: 0x000B4474
 public ArmorModelMemberMap(global::ArmorModelMemberMap <global::ArmorModel> map)
 {
     this = default(global::ArmorModelMemberMap);
     for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
     {
         this[armorModelSlot] = map[armorModelSlot];
     }
 }
コード例 #9
0
 // Token: 0x06002F53 RID: 12115 RVA: 0x000B6604 File Offset: 0x000B4804
 public ArmorModelMemberMap(T defaultValue)
 {
     this = default(global::ArmorModelMemberMap <T>);
     for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
     {
         this[armorModelSlot] = defaultValue;
     }
 }
コード例 #10
0
    // Token: 0x06002F45 RID: 12101 RVA: 0x000B6334 File Offset: 0x000B4534
    public global::ArmorModelMemberMap <global::ArmorModel> ToGenericArmorModelMap()
    {
        global::ArmorModelMemberMap <global::ArmorModel> result = default(global::ArmorModelMemberMap <global::ArmorModel>);

        for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
        {
            result[armorModelSlot] = this[armorModelSlot];
        }
        return(result);
    }
コード例 #11
0
    // Token: 0x06003830 RID: 14384 RVA: 0x000C77F4 File Offset: 0x000C59F4
    public static global::ArmorModel GetArmorModelByUniqueID(int uniqueID, global::ArmorModelSlot slot)
    {
        global::ArmorDataBlock armorDataBlock = global::DatablockDictionary.GetByUniqueID(uniqueID) as global::ArmorDataBlock;

        if (!armorDataBlock)
        {
            return(null);
        }
        return(armorDataBlock.GetArmorModel(slot));
    }
コード例 #12
0
 // Token: 0x06002F8E RID: 12174 RVA: 0x000B738C File Offset: 0x000B558C
 public static global::ArmorModelSlot[] ToArray(this global::ArmorModelSlotMask slotMask)
 {
     global::ArmorModelSlot[] array  = global::ArmorModelSlotUtility.Mask2SlotArray.FlagToSlotArray[(int)(slotMask & (global::ArmorModelSlotMask.Feet | global::ArmorModelSlotMask.Legs | global::ArmorModelSlotMask.Torso | global::ArmorModelSlotMask.Head))];
     global::ArmorModelSlot[] array2 = new global::ArmorModelSlot[array.Length];
     for (int i = 0; i < array.Length; i++)
     {
         array2[i] = array[i];
     }
     return(array2);
 }
コード例 #13
0
 // Token: 0x060031A8 RID: 12712 RVA: 0x000BEB14 File Offset: 0x000BCD14
 public bool GetArmorModelSlot(out global::ArmorModelSlot slot)
 {
     if (!this.armorModel)
     {
         slot = (global::ArmorModelSlot)4;
     }
     else
     {
         slot = this.armorModel.slot;
     }
     return(slot < (global::ArmorModelSlot)4);
 }
コード例 #14
0
 // Token: 0x06002F77 RID: 12151 RVA: 0x000B6B98 File Offset: 0x000B4D98
 private bool BindArmorModel(global::ArmorModel model, global::ArmorModelSlot slot)
 {
     if (!model)
     {
         global::ArmorModel armorModel = this.defaultArmorModelGroup[slot];
         return(armorModel && this.BindArmorModelCheckedNonNull(armorModel));
     }
     if (model.slot != slot)
     {
         Debug.LogError("model.slot != " + slot, model);
         return(false);
     }
     return(this.BindArmorModelCheckedNonNull(model));
 }
コード例 #15
0
 // Token: 0x060031A7 RID: 12711 RVA: 0x000BEAA4 File Offset: 0x000BCCA4
 public global::ArmorModel GetArmorModel(global::ArmorModelSlot slot)
 {
     if (!this.armorModel)
     {
         Debug.LogWarning("No armorModel set to datablock " + this, this);
         return(null);
     }
     if (this.armorModel.slot != slot)
     {
         Debug.LogError(string.Format("The armor model for {0} is {1}. Its not for slot {2}", this, this.armorModel.slot, slot), this);
         return(null);
     }
     return(this.armorModel);
 }
コード例 #16
0
 // Token: 0x17000A1D RID: 2589
 public global::ArmorModel this[global::ArmorModelSlot slot]
 {
     get
     {
         if (this.awake)
         {
             return(this.models[slot]);
         }
         global::ArmorModelGroup defaultArmorModelGroup = this.defaultArmorModelGroup;
         if (defaultArmorModelGroup)
         {
             return(defaultArmorModelGroup[slot]);
         }
         return(null);
     }
 }
コード例 #17
0
    // Token: 0x06002F7B RID: 12155 RVA: 0x000B6D34 File Offset: 0x000B4F34
    public global::ArmorModelSlotMask BindArmorGroup(global::ArmorModelGroup group)
    {
        global::ArmorModelSlotMask armorModelSlotMask = (global::ArmorModelSlotMask)0;

        if (group)
        {
            for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
            {
                global::ArmorModel armorModel = group[armorModelSlot];
                if (armorModel && this.BindArmorModelCheckedNonNull(armorModel))
                {
                    armorModelSlotMask |= armorModelSlot.ToMask();
                }
            }
        }
        return(armorModelSlotMask);
    }
コード例 #18
0
    // Token: 0x06002F78 RID: 12152 RVA: 0x000B6C00 File Offset: 0x000B4E00
    public global::ArmorModelSlotMask BindArmorModels(global::ArmorModelMemberMap map)
    {
        if (!this.awake)
        {
            return(this.Initialize(map, global::ArmorModelSlotMask.Feet | global::ArmorModelSlotMask.Legs | global::ArmorModelSlotMask.Torso | global::ArmorModelSlotMask.Head));
        }
        global::ArmorModelSlotMask armorModelSlotMask = (global::ArmorModelSlotMask)0;

        for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
        {
            if (this.BindArmorModel(map[armorModelSlot], armorModelSlot))
            {
                armorModelSlotMask |= armorModelSlot.ToMask();
            }
        }
        return(armorModelSlotMask);
    }
コード例 #19
0
 // Token: 0x06002F72 RID: 12146 RVA: 0x000B6A44 File Offset: 0x000B4C44
 private void OnDisable()
 {
     if (this.awake)
     {
         for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
         {
             ActorMeshRenderer actorMeshRenderer = this.renderers[armorModelSlot];
             if (actorMeshRenderer)
             {
                 actorMeshRenderer.renderer.enabled = false;
             }
         }
     }
     else if (this.originalRenderer)
     {
         this.originalRenderer.enabled = false;
     }
 }
コード例 #20
0
 // Token: 0x06002F82 RID: 12162 RVA: 0x000B7194 File Offset: 0x000B5394
 private void OnDestroy()
 {
     if (!this.awake)
     {
         this.awake = true;
     }
     else
     {
         for (global::ArmorModelSlot armorModelSlot = global::ArmorModelSlot.Feet; armorModelSlot < (global::ArmorModelSlot)4; armorModelSlot += 1)
         {
             ActorMeshRenderer actorMeshRenderer = this.renderers[armorModelSlot];
             if (actorMeshRenderer)
             {
                 Object.Destroy(actorMeshRenderer.gameObject);
             }
         }
     }
 }
コード例 #21
0
    // Token: 0x17000A0D RID: 2573
    public T this[global::ArmorModelSlot slot]
    {
        get
        {
            switch (slot)
            {
            case global::ArmorModelSlot.Feet:
                return(this.feet);

            case global::ArmorModelSlot.Legs:
                return(this.legs);

            case global::ArmorModelSlot.Torso:
                return(this.torso);

            case global::ArmorModelSlot.Head:
                return(this.head);

            default:
                return(default(T));
            }
        }
        set
        {
            switch (slot)
            {
            case global::ArmorModelSlot.Feet:
                this.feet = value;
                break;

            case global::ArmorModelSlot.Legs:
                this.legs = value;
                break;

            case global::ArmorModelSlot.Torso:
                this.torso = value;
                break;

            case global::ArmorModelSlot.Head:
                this.head = value;
                break;
            }
        }
    }
コード例 #22
0
    // Token: 0x17000A11 RID: 2577
    public                         global::ArmorModel this[global::ArmorModelSlot slot]
    {
        get
        {
            switch (slot)
            {
            case global::ArmorModelSlot.Feet:
                return(this.feet);

            case global::ArmorModelSlot.Legs:
                return(this.legs);

            case global::ArmorModelSlot.Torso:
                return(this.torso);

            case global::ArmorModelSlot.Head:
                return(this.head);

            default:
                return(null);
            }
        }
        set
        {
            switch (slot)
            {
            case global::ArmorModelSlot.Feet:
                this.feet = (global::ArmorModelFeet)value;
                break;

            case global::ArmorModelSlot.Legs:
                this.legs = (global::ArmorModelLegs)value;
                break;

            case global::ArmorModelSlot.Torso:
                this.torso = (global::ArmorModelTorso)value;
                break;

            case global::ArmorModelSlot.Head:
                this.head = (global::ArmorModelHead)value;
                break;
            }
        }
    }
コード例 #23
0
    // Token: 0x06002F81 RID: 12161 RVA: 0x000B70C0 File Offset: 0x000B52C0
    private bool BindArmorModelCheckedNonNull(global::ArmorModel model)
    {
        global::ArmorModelSlot slot = model.slot;

        if (!global::ArmorModelRenderer.rebindingCensorship)
        {
            global::ArmorModel armorModel = this.models[slot];
            if (armorModel == model)
            {
                return(false);
            }
        }
        ActorMeshRenderer  actorMeshRenderer = this.renderers[slot];
        global::ArmorModel armorModel2;

        if (global::ArmorModelRenderer.censored)
        {
            armorModel2 = model.censoredModel;
            if (!armorModel2)
            {
                armorModel2 = model;
            }
        }
        else
        {
            armorModel2 = model;
        }
        if (actorMeshRenderer.actorRig != armorModel2.actorRig)
        {
            return(false);
        }
        if (!base.enabled)
        {
            actorMeshRenderer.renderer.enabled = true;
        }
        actorMeshRenderer.Bind(armorModel2.actorMeshInfo, armorModel2.sharedMaterials);
        if (!base.enabled)
        {
            actorMeshRenderer.renderer.enabled = false;
        }
        this.models[slot] = model;
        return(true);
    }
コード例 #24
0
 // Token: 0x06002F94 RID: 12180 RVA: 0x000B744C File Offset: 0x000B564C
 public static string GetRendererName(this global::ArmorModelSlot slot)
 {
     return((slot >= (global::ArmorModelSlot)4) ? "Armor Renderer" : global::ArmorModelSlotUtility.RendererNames.Array[(int)slot]);
 }
コード例 #25
0
 // Token: 0x06002F8D RID: 12173 RVA: 0x000B7370 File Offset: 0x000B5570
 public static bool Contains(this global::ArmorModelSlot slot, global::ArmorModelSlotMask slotMask)
 {
     return(slot < (global::ArmorModelSlot)4 && (slotMask & (global::ArmorModelSlotMask)(1 << (int)slot)) != (global::ArmorModelSlotMask)0);
 }
コード例 #26
0
 // Token: 0x06002F43 RID: 12099 RVA: 0x000B6318 File Offset: 0x000B4518
 public global::ArmorModel GetArmorModel(global::ArmorModelSlot slot)
 {
     return(this[slot]);
 }
コード例 #27
0
 // Token: 0x06002F0E RID: 12046 RVA: 0x000B5BA8 File Offset: 0x000B3DA8
 internal ArmorModel(global::ArmorModelSlot slot) : base(slot)
 {
 }
コード例 #28
0
 // Token: 0x06002F8A RID: 12170 RVA: 0x000B733C File Offset: 0x000B553C
 public static global::ArmorModelSlotMask ToMask(this global::ArmorModelSlot slot)
 {
     return((global::ArmorModelSlotMask)(1 << (int)slot & 15));
 }
コード例 #29
0
 // Token: 0x06002F93 RID: 12179 RVA: 0x000B743C File Offset: 0x000B563C
 public static int GetUnmaskedSlotCount(this global::ArmorModelSlot slot)
 {
     return((slot >= (global::ArmorModelSlot)4) ? 4 : 3);
 }
コード例 #30
0
 // Token: 0x06002F95 RID: 12181 RVA: 0x000B7468 File Offset: 0x000B5668
 public static Type GetArmorModelType(this global::ArmorModelSlot slot)
 {
     return((slot >= (global::ArmorModelSlot)4) ? null : global::ArmorModelSlotUtility.ClassToArmorModelSlot.ArmorModelSlotToType[slot]);
 }