コード例 #1
0
 private void placeWizardTower()
 {
     gm.playConstructionSound();
     //3
     gameObject.GetComponent <SpriteRenderer>().enabled = false;
     wizard_tower = (GameObject)
                    Instantiate(wizard_towerPrefab, transform.position, Quaternion.identity);
     //4
     gm.SubCash(50);
     archer_select.GetComponentInChildren <Button>().enabled = false;
     archer_select.GetComponentInChildren <Image>().enabled  = false;
     archer_select.GetComponentInChildren <Text>().enabled   = false;
     wizard_select.GetComponentInChildren <Button>().enabled = false;
     wizard_select.GetComponentInChildren <Image>().enabled  = false;
     wizard_select.GetComponentInChildren <Text>().enabled   = false;
     splash_select.GetComponentInChildren <Button>().enabled = false;
     splash_select.GetComponentInChildren <Image>().enabled  = false;
     splash_select.GetComponentInChildren <Text>().enabled   = false;
     exit_select.GetComponentInChildren <Button>().enabled   = false;
     exit_select.GetComponentInChildren <Image>().enabled    = false;
     exit_select.GetComponentInChildren <Text>().enabled     = false;
     archer_select = null;
     wizard_select = null;
     splash_select = null;
     exit_select   = null;
 }