void Update() { float[] rt60 = new float[6]; float[] w1a = new float[6]; float[] w2a = new float[6]; float[] w3a = new float[6]; float[] w4a = new float[6]; float[] fa = new float[6]; float[] ca = new float[6]; for (int i = 0; i < 6; i++) { w1a[i] = list[w1menu.value][i]; w2a[i] = list[w2menu.value][i]; w3a[i] = list[w3menu.value][i]; w4a[i] = list[w4menu.value][i]; fa[i] = list[fmenu.value][i]; ca[i] = list[cmenu.value][i]; } w1avg = (list[w1menu.value][0] + list[w1menu.value][1] + list[w1menu.value][2] + list[w1menu.value][3] + list[w1menu.value][4] + list[w1menu.value][5]) / 6; w2avg = (list[w2menu.value][0] + list[w2menu.value][1] + list[w2menu.value][2] + list[w2menu.value][3] + list[w2menu.value][4] + list[w2menu.value][5]) / 6; w3avg = (list[w3menu.value][0] + list[w3menu.value][1] + list[w3menu.value][2] + list[w3menu.value][3] + list[w3menu.value][4] + list[w3menu.value][5]) / 6; w4avg = (list[w4menu.value][0] + list[w4menu.value][1] + list[w4menu.value][2] + list[w4menu.value][3] + list[w4menu.value][4] + list[w4menu.value][5]) / 6; cavg = (list[cmenu.value][0] + list[cmenu.value][1] + list[cmenu.value][2] + list[cmenu.value][3] + list[cmenu.value][4] + list[cmenu.value][5]) / 6; favg = (list[fmenu.value][0] + list[fmenu.value][1] + list[fmenu.value][2] + list[fmenu.value][3] + list[fmenu.value][4] + list[fmenu.value][5]) / 6; wall1SA = length * height; wall2SA = width * height; wall3SA = length * height; wall4SA = width * height; floorSA = length * width; ceilingSA = length * width; surfaceArea = 2 * (length * width) + 2 * (length * height) + 2 * (width * height); volume = length * width * height; for (int i = 0; i < 6; i++) { rt60[i] = calc.RT60(wall1SA, wall2SA, floorSA, w1a[i], w2a[i], w3a[i], w4a[i], fa[i], ca[i], volume, unit); // Debug.Log (rt60[i]); } rtOutput1.text = rt60[0].ToString("f2"); rtOutput2.text = rt60[1].ToString("f2"); rtOutput3.text = rt60[2].ToString("f2"); rtOutput4.text = rt60[3].ToString("f2"); rtOutput5.text = rt60[4].ToString("f2"); rtOutput6.text = rt60[5].ToString("f2"); //calculates modes mode = new float[3][]; for (int i = 0; i < 3; i++) { mode[i] = new float[10]; int counter = 1; for (int j = 0; j < 10; j++) { if (i == 0) { mode[i][j] = calc.modeFreq(counter, 0, 0, length, width, height, sos); } if (i == 1) { mode[i][j] = calc.modeFreq(0, counter, 0, length, width, height, sos); } if (i == 2) { mode[i][j] = calc.modeFreq(0, 0, counter, length, width, height, sos); } counter++; } } modeTan = new float[3][]; for (int i = 0; i < 3; i++) { modeTan[i] = new float[10]; int counter = 1; for (int j = 0; j < 10; j++) { if (i == 0) { modeTan[i][j] = calc.modeFreq(counter, counter, 0, length, width, height, sos); } if (i == 1) { modeTan[i][j] = calc.modeFreq(0, counter, counter, length, width, height, sos); } if (i == 2) { modeTan[i][j] = calc.modeFreq(counter, 0, counter, length, width, height, sos); } counter++; } } schroederFreq = calc.SchroederFreq(rt60, length, width, height, unit); MFP = calc.MFP(length, width, height, unit); CD = calc.CriticalDistance(rt60, length, width, height, unit); schroederOut.text = schroederFreq.ToString("f2"); mfpOut.text = MFP.ToString("f2"); cdOut.text = CD.ToString("f2"); }