public void Start() { if (openStatus == false) { return; } bgm.LoopMode = true; bgm.Gain = 0.5; while (EndStatus == false) { bgm.Play(); Thread.Sleep(50); } }
private void Start_() { if (openStatus == false) { return; } bgm.LoopMode = true; bgm.Gain = 0.5; while (StopStatus == false) { bgm.Play(); Thread.Sleep(100); } }