// ------------------------------------------------------------------ // Desc: // ------------------------------------------------------------------ protected virtual void DoInspectorGUI() { // color EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(colorProp, new GUIContent("Color")); if (EditorGUI.EndChangeCheck()) { foreach (Object obj in serializedObject.targetObjects) { exSpriteColorController ctrl = obj as exSpriteColorController; if (ctrl) { ctrl.color = colorProp.colorValue; EditorUtility.SetDirty(ctrl); } } } // color Infos EditorGUILayout.PropertyField(colorInfosProp, true); // EditorGUILayout.Space(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Register Colors...", GUILayout.MinWidth(50), GUILayout.Height(20))) { foreach (Object obj in serializedObject.targetObjects) { exSpriteColorController ctrl = obj as exSpriteColorController; if (ctrl) { ctrl.color = Color.white; ctrl.colorInfos.Clear(); // register new value ctrl.RegisterAllChildren(); EditorUtility.SetDirty(ctrl); } } } GUILayout.Space(5); GUILayout.EndHorizontal(); }
// ------------------------------------------------------------------ // Desc: // ------------------------------------------------------------------ public void Init() { if (inited) { return; } panel = GetComponent <exUIPanel>(); colorCtrl = GetComponent <exSpriteColorController>(); if (panel) { panel.AddEventListener("onStartFadeIn", delegate(exUIEvent _event) { panel.gameObject.SetActive(true); if (colorCtrl) { colorCtrl.color = new Color(1.0f, 1.0f, 1.0f, 0.0f); } }); panel.AddEventListener("onFinishFadeOut", delegate(exUIEvent _event) { panel.gameObject.SetActive(false); }); panel.AddEventListener("onFadeIn", delegate(exUIEvent _event) { exUIRatioEvent ratioEvent = _event as exUIRatioEvent; if (colorCtrl) { colorCtrl.color = new Color(1.0f, 1.0f, 1.0f, ratioEvent.ratio); } }); panel.AddEventListener("onFadeOut", delegate(exUIEvent _event) { exUIRatioEvent ratioEvent = _event as exUIRatioEvent; if (colorCtrl) { colorCtrl.color = new Color(1.0f, 1.0f, 1.0f, 1.0f - ratioEvent.ratio); } }); } inited = true; }
// ------------------------------------------------------------------ // Desc: // ------------------------------------------------------------------ public void Init() { if ( inited ) return; panel = GetComponent<exUIPanel>(); colorCtrl = GetComponent<exSpriteColorController>(); if ( panel ) { panel.AddEventListener( "onStartFadeIn", delegate ( exUIEvent _event ) { panel.gameObject.SetActive(true); if ( colorCtrl ) { colorCtrl.color = new Color( 1.0f, 1.0f, 1.0f, 0.0f ); } } ); panel.AddEventListener( "onFinishFadeOut", delegate ( exUIEvent _event ) { panel.gameObject.SetActive(false); } ); panel.AddEventListener( "onFadeIn", delegate ( exUIEvent _event ) { exUIRatioEvent ratioEvent = _event as exUIRatioEvent; if ( colorCtrl ) { colorCtrl.color = new Color( 1.0f, 1.0f, 1.0f, ratioEvent.ratio ); } } ); panel.AddEventListener( "onFadeOut", delegate ( exUIEvent _event ) { exUIRatioEvent ratioEvent = _event as exUIRatioEvent; if ( colorCtrl ) { colorCtrl.color = new Color( 1.0f, 1.0f, 1.0f, 1.0f-ratioEvent.ratio ); } } ); } inited = true; }