public void init() { if (!m_is_init) { m_effects = new Dictionary <string, cRunEffect>(); m_effects_for_replace = new Dictionary <string, cRunEffect>(); m_effects_for_break = new Dictionary <string, effectConfig>(); m_effects_storage = GetComponent <effectsStorage>(); Utilities.setTrailSystem(m_trail_system); m_is_init = true; } }
void Start() { m_effects_storage = m_effect_manager.GetComponent <effectsStorage>(); openCanvas(m_canvas_main); selectGroup(1); //test /*int id = m_trail_system.addTrail(); * if (id != 0) * { * m_trail_system.AddPointToTrail(id, new Vector3(100, 100, 0)); * m_trail_system.AddPointToTrail(id, new Vector3(200, 200, 0)); * m_trail_system.AddPointToTrail(id, new Vector3(300, 300, 0)); * } * id = m_trail_system.addTrail(); * if (id != 0) * { * m_trail_system.AddPointToTrail(id, new Vector3(100, -100, 0)); * m_trail_system.AddPointToTrail(id, new Vector3(200, -200, 0)); * m_trail_system.AddPointToTrail(id, new Vector3(300, -300, 0)); * }*/ }