コード例 #1
0
    //二次元配列を返す
    public int[,] GetMapDate(eStageName stage, ref Vector3 pos, ref string fileName)
    {
        switch (stage)
        {
        case (eStageName.eFirstStage):
            pos      = new Vector3(0.68f, 0, 0.69f);
            fileName = "FirstImage";
            return(mapDateFirst);

            ;

        case (eStageName.eSecondStage):
            pos      = new Vector3(0.8f, 0, 0.6f);
            fileName = "flower";
            return(mapDateSecond);

            ;
        }

        return(mapDateFirst);
    }
コード例 #2
0
ファイル: MapDate.cs プロジェクト: Yoshdia/TeamStepGame_Unity
    //二次元配列を返す
    public int[,] GetMapDate(eStageName stage, ref Vector3 pos, ref string fileName, ref string monoChromeFileName, ref Vector3 cameraPos, ref Vector2 mapSize, ref float speed)
    {
        switch (stage)
        {
        case (eStageName.eFirstStage):
            pos       = new Vector3(2.00f, 2.56f, 0);
            fileName  = "Stage1silhouette";
            cameraPos = new Vector3(2.8f, 5.2f, -11f);
            ResetMap(mapDateFirst);
            mapSize = new Vector2(4.0f, 5.0f);
            speed   = 10.0f;
            return(mapDateFirst);

            ;

        case (eStageName.eSecondStage):
            pos       = new Vector3(1.40f, 2.00f, 0);
            fileName  = "Stage2silhouette";
            cameraPos = new Vector3(2.8f, 5.2f, -11f);
            ResetMap(mapDateSecond);
            mapSize = new Vector2(5, 6);
            speed   = 7.0f;
            return(mapDateSecond);

        case (eStageName.eThirdStage):
            pos       = new Vector3(1.16f, 1.50f, 0);
            fileName  = "Stage3silhouette";
            cameraPos = new Vector3(2.8f, 5.2f, -11f);
            ResetMap(mapDateThird);
            mapSize = new Vector2(6, 8);
            speed   = 6.5f;
            return(mapDateThird);
            //case (eStageName.):
            //    pos = new Vector3();
            //    fileName = "";
            //    cameraPos = new Vector3();
            //    ResetMap();
            //    mapSize = new Vector2();
            //    speed = ;
            //    return ;


            //case (eStageName.eSecondStage):
            //    pos = new Vector3(0.8f, 0, 0.6f);
            //    fileName = "flower";
            //    cameraPos = new Vector3(1.5f, 5.5f, 1.25f);
            //    ResetMap(mapDateSecond);
            //    mapSize = new Vector2(5.0f, 5.0f);
            //    speed = 3.0f;
            //    return mapDateSecond;
            //    ;
            //case (eStageName.eDifficultStage):
            //    pos = new Vector3(1.06f, 0.80f, 0);
            //    fileName = "deff";
            //    cameraPos = new Vector3(2.50f, 2.77f, -7.00f);
            //    ResetMap(mapDateThird);
            //    mapSize = new Vector2(6.0f, 8.0f);
            //    speed = 2.0f;
            //    return mapDateThird;
        }

        return(mapDateFirst);
    }