コード例 #1
0
ファイル: rdOption.cs プロジェクト: bizarim/csharp-fm-sandbox
 public rdOption(int index, bool remelt, eOptGrade grade, eOption option, float value)
 {
     Index  = index;
     Remelt = remelt;
     Grade  = grade;
     Kind   = option;
     Value  = value;
 }
コード例 #2
0
        public void GetItemWithBoss(fmDropItem fdi, eOption selecedOpt, out rdItem item)
        {
            int    lv    = fdi.Lv;
            eGrade grade = fdi.Grade;
            eParts parts = fdi.Parts;

            item         = new rdItem();
            item.Lv      = lv;
            item.Grade   = grade;
            item.Parts   = parts;
            item.BaseOpt = new List <rdOption>();
            item.AddOpts = new List <rdOption>();



            GetBaseOpt(item);


            List <eOption> temp = GetList(eGrade.Normal, parts, lv);

            int cnt = GetOptionCount(grade);

            //Console.WriteLine(cnt);
            for (int i = 0; i < cnt; ++i)
            {
                int hit = m_random.Next(0, temp.Count);

                eOption   kind = temp.ElementAt(hit);
                eOptGrade cc   = (eOptGrade)((int)kind >> 8);

                rdOption option = new rdOption(i + 1, false, GetOptGrade(kind), kind, GetValue(lv, kind));
                item.AddOpts.Add(option);
                temp.RemoveAt(hit);
                if (cc == eOptGrade.Normal)
                {
                    eOption remove = (eOption)((int)kind + ((int)eOptGrade.Normal << 8));
                    temp.Remove(remove);
                }
                else if (cc == eOptGrade.Epic)
                {
                    eOption remove = (eOption)((int)kind - ((int)eOptGrade.Normal << 8));
                    temp.Remove(remove);
                }
                // eOptCategory
            }

            if (eGrade.Legend <= grade)
            {
                eOptGrade optGrade = GetLegendSetOptGrade(grade);
                //Console.WriteLine(optGrade);
                eOption  kind   = selecedOpt;
                rdOption option = new rdOption(cnt + 1, false, optGrade, kind, GetValue(lv, kind));
                item.AddOpts.Add(option);
            }
        }
コード例 #3
0
        private eOptGrade GetOptGrade(eOption opt)
        {
            // eOptCategory
            eOptGrade cc = (eOptGrade)((int)opt >> 8);

            return(cc);

            //if (cc == eOptGrade.Normal) return eGrade.Normal;
            //else if (cc == eOptGrade.Epic) return eGrade.Epic;
            //else if (cc == eOptGrade.Legend) return eGrade.Legend;
            //else if (cc == eOptGrade.Set) return eGrade.Set;
            //else return eGrade.Normal;
        }
コード例 #4
0
        public bool Load(fmDataTable table)
        {
            Dictionary <int, fmDataOption> dic = table.Find <fmDataOption>(eFmDataType.Option);

            if (null == dic)
            {
                return(false);
            }

            //m_optList.Add(eParts.Weapon, new List<eOption>());
            //m_optList.Add(eParts.Necklace, new List<eOption>());
            //m_optList.Add(eParts.Ring, new List<eOption>());
            //m_optList.Add(eParts.Belt, new List<eOption>());
            //m_optList.Add(eParts.Gloves, new List<eOption>());
            //m_optList.Add(eParts.Pants, new List<eOption>());
            //m_optList.Add(eParts.Armor, new List<eOption>());
            //m_optList.Add(eParts.Head, new List<eOption>());
            //m_optList.Add(eParts.Jewel, new List<eOption>());

            foreach (var node in dic)
            {
                int       lv       = node.Value.m_nAppearLv;
                eOption   opt      = node.Value.m_eOption;
                eOptGrade optGrade = (eOptGrade)((int)opt >> 8);

                foreach (var beyond in node.Value.m_nArrBeyond)
                {
                    if ((eBeyond)beyond == eBeyond.Mythic)
                    {
                        int cnt = node.Value.m_nArrParts.Length;
                        for (int i = 0; i < cnt; ++i)
                        {
                            eParts parts = (eParts)node.Value.m_nArrParts[i];

                            if (false == m_optList.ContainsKey(parts))
                            {
                                m_optList.Add(parts, new List <eOption>());
                            }

                            m_optList[parts].Add(opt);
                        }
                    }
                }
            }

            return(true);
        }
コード例 #5
0
        public bool Load(fmDataTable table)
        {
            Dictionary <int, fmDataOption> dic = table.Find <fmDataOption>(eFmDataType.Option);

            if (null == dic)
            {
                return(false);
            }

            m_optList.Add(eGrade.Normal, new Dictionary <int, Dictionary <eParts, List <eOption> > >());
            m_optList.Add(eGrade.Legend, new Dictionary <int, Dictionary <eParts, List <eOption> > >());
            m_optList.Add(eGrade.Set, new Dictionary <int, Dictionary <eParts, List <eOption> > >());

            foreach (var node in dic)
            {
                int lv = node.Value.m_nAppearLv;
                if (false == m_nLvRange.Contains(lv))
                {
                    m_nLvRange.Add(lv);
                }

                foreach (var item in m_optList)
                {
                    if (false == item.Value.ContainsKey(lv))
                    {
                        item.Value.Add(lv, new Dictionary <eParts, List <eOption> >());
                        item.Value[lv].Add(eParts.Weapon, new List <eOption>());
                        item.Value[lv].Add(eParts.Necklace, new List <eOption>());
                        item.Value[lv].Add(eParts.Ring, new List <eOption>());
                        item.Value[lv].Add(eParts.Belt, new List <eOption>());
                        item.Value[lv].Add(eParts.Gloves, new List <eOption>());
                        item.Value[lv].Add(eParts.Pants, new List <eOption>());
                        item.Value[lv].Add(eParts.Armor, new List <eOption>());
                        item.Value[lv].Add(eParts.Head, new List <eOption>());
                        item.Value[lv].Add(eParts.Jewel, new List <eOption>());
                    }
                }
            }

            foreach (var node in dic)
            {
                int       lv       = node.Value.m_nAppearLv;
                eOption   opt      = node.Value.m_eOption;
                eOptGrade optGrade = (eOptGrade)((int)opt >> 8);

                foreach (var beyond in node.Value.m_nArrBeyond)
                {
                    if ((eBeyond)beyond == eBeyond.None)
                    {
                        int cnt = node.Value.m_nArrParts.Length;
                        for (int i = 0; i < cnt; ++i)
                        {
                            eParts parts = (eParts)node.Value.m_nArrParts[i];

                            if (optGrade < eOptGrade.Legend)
                            {
                                foreach (var list in m_optList[eGrade.Normal])
                                {
                                    if (lv <= list.Key)
                                    {
                                        list.Value[parts].Add(opt);
                                    }
                                }
                            }
                            else if (eOptGrade.Legend == optGrade)
                            {
                                foreach (var list in m_optList[eGrade.Legend])
                                {
                                    if (lv <= list.Key)
                                    {
                                        list.Value[parts].Add(opt);
                                    }
                                }
                            }
                            else if (eOptGrade.Set == optGrade)
                            {
                                foreach (var list in m_optList[eGrade.Set])
                                {
                                    if (lv <= list.Key)
                                    {
                                        list.Value[parts].Add(opt);
                                    }
                                }
                            }
                        }
                    }
                }
            }

            m_nLvRange = m_nLvRange.OrderBy(x => x).ToList();

            return(true);
        }
コード例 #6
0
        public eErrorCode Remelt(ref rdItem remeltItem, int optIndex, eOption selectedOpt)
        {
            if (null == remeltItem)
            {
                return(eErrorCode.Auth_PleaseLogin);
            }

            eOption   kind     = selectedOpt;
            eOptGrade cc       = (eOptGrade)((int)kind >> 8);
            eOption   normKind = eOption.None;
            eOption   epicKind = eOption.None;

            if (cc == eOptGrade.Normal)
            {
                normKind = kind;
                epicKind = (eOption)((int)kind + ((int)eOptGrade.Normal << 8));
            }
            else if (cc == eOptGrade.Epic)
            {
                normKind = (eOption)((int)kind - ((int)eOptGrade.Normal << 8));
                epicKind = kind;
            }

            rdOption remeltOpt = null;

            foreach (var node in remeltItem.AddOpts)
            {
                if (node.Index == optIndex)
                {
                    remeltOpt = node;
                }
                else
                {
                    if (true == node.Remelt)
                    {
                        return(eErrorCode.Item_Remelt_AlreadyOther);
                    }
                    else
                    {
                        if (node.Kind == normKind)
                        {
                            return(eErrorCode.Item_AlreadySameOpt);
                        }

                        if (node.Kind == epicKind)
                        {
                            return(eErrorCode.Item_AlreadySameOpt);
                        }
                    }
                }
            }

            if (null == remeltOpt)
            {
                return(eErrorCode.Params_InvalidParam);
            }

            remeltOpt.Remelt = true;

            Logger.Debug("optIndex {0}", optIndex);
            Logger.Debug("remeltOpt.Grade {0}", remeltOpt.Grade);


            if (eOptGrade.Legend == remeltOpt.Grade || eOptGrade.Set == remeltOpt.Grade)
            {
                return(eErrorCode.Item_OutOfType);
            }


            remeltOpt.Kind  = selectedOpt;
            remeltOpt.Grade = GetOptGrade(selectedOpt);

            if (eBeyond.None == remeltItem.Beyond)
            {
                remeltOpt.Value = GetValue(remeltItem.Lv, remeltOpt.Kind);
            }
            else
            {
                remeltOpt.Value = GetAncientValue(remeltItem.Lv, remeltOpt.Kind);
            }



            return(eErrorCode.Success);
        }
コード例 #7
0
        private void GetBaseOpt(rdItem item)
        {
            eOptGrade grade = eOptGrade.Normal;

            // 무기
            if (item.Parts == eParts.Weapon)
            {
                //item.Code = GetWeaponCode();

                float min   = 0;
                float max   = 0;
                float speed = 0;
                item.Code = GetWeapon(item.Lv, out min, out max, out speed);

                // 1. 무기 최소 공격력
                {
                    eOption select = eOption.BWDMin;
                    //float value = 0;
                    //GetBaseValue(item.Lv, select, out value);
                    rdOption option = new rdOption(1, false, grade, select, min);
                    item.BaseOpt.Add(option);
                }
                // 2. 무기 최대 공격력
                {
                    eOption select = eOption.BWDMax;
                    //float value = 0;
                    //GetBaseValue(item.Lv, select, out value);
                    rdOption option = new rdOption(2, false, grade, select, max);
                    item.BaseOpt.Add(option);
                }
                // 4. 공속
                {
                    eOption select = eOption.AS;
                    //float value = 0;
                    //GetBaseValue(item.Lv, select, out value);
                    rdOption option = new rdOption(3, false, grade, select, speed);
                    item.BaseOpt.Add(option);
                }
                // 3. 속성
                {
                    eOption select = eOption.Element;
                    float   value  = 0f;
                    {
                        int b = (int)eElement.None;
                        int e = 1 + (int)eElement.Nature;
                        value = m_random.Next(b, e);
                    }
                    rdOption option = new rdOption(4, false, grade, select, value);
                    item.BaseOpt.Add(option);
                }
            }
            else
            {
                // 기타
                {
                    eOption select = eOption.None;
                    float   value  = 0;
                    int     code   = 0;
                    GetBaseValue(item.Lv, item.Parts, out select, out value, out code);
                    rdOption option = new rdOption(1, false, grade, select, value);
                    item.Code = code;
                    item.BaseOpt.Add(option);
                }
            }
        }