コード例 #1
0
 //Back to main menu
 public void BackToMenu()
 {
     Disable();
     MainMenuPanel.SetActive(true);
     GameController.Instance.state = eState.TITLE;
     state = eGames.None;
 }
コード例 #2
0
    public void Back()
    {
        Disable();

        if (GameController.Instance.state == eState.PAUSE)
        {
            BackToPause();
        }
        else if (state == eGames.BlackJack)
        {
            Disable();
            BlackjackPanel.SetActive(true);
            GameController.Instance.state = eState.GAME;
        }
        else if (state == eGames.Roulette)
        {
            Disable();
            RoulettePanel.SetActive(true);
            GameController.Instance.state = eState.GAME;
        }
        else if (state == eGames.Slots)
        {
            Disable();
            SlotsPanel.SetActive(true);
            GameController.Instance.state = eState.GAME;
        }
        else
        {
            BackToMenu();
            state = eGames.None;
        }
    }
コード例 #3
0
 public void BlackJack_Selection()
 {
     state = eGames.BlackJack;
 }
コード例 #4
0
 public void Play_Roulette()
 {
     Disable();
     state = eGames.Roulette;
     StartGame();
 }
コード例 #5
0
 public void Play_Slots()
 {
     Disable();
     state = eGames.Slots;
     StartGame();
 }
コード例 #6
0
 public void Play_Blackjack()
 {
     Disable();
     state = eGames.BlackJack;
     StartGame();
 }
コード例 #7
0
 public void Roulette_Selection()
 {
     state = eGames.Roulette;
 }
コード例 #8
0
 public void Slots_Selection()
 {
     state = eGames.Slots;
 }