public body_CS_GUILD_JOIN( eGUILDJOINTYPE type, int index, uint uniqKey) { Category = (byte)PACKET_CATEGORY._CATEGORY_CS2; Protocol = (byte)PROTOCOL_CS_2.CS_GUILD_JOIN; eJoinType = type; nGuildIdx = index; nCharUniqKey = uniqKey; }
public body_CS_GUILD_SEARCH_JOIN_APPROVE( uint uniqKey, eGUILDJOINTYPE type) { Category = (byte)PACKET_CATEGORY._CATEGORY_CS2; Protocol = (byte)PROTOCOL_CS_2.CS_GUILD_SEARCH_JOIN_APPROVE; nCharUniqKey = uniqKey; eJoinType = type; }