コード例 #1
0
 private void FragmentFunctions_CheckedChanged(object sender, EventArgs e)
 {
     EditType = eEditType.Functions;
     LoadShader();
 }
コード例 #2
0
 private void EvalMode_CheckedChanged(object sender, EventArgs e)
 {
     EditType = eEditType.EvaluationShader;
     LoadShader();
 }
コード例 #3
0
 private void VertexMode_CheckedChanged(object sender, EventArgs e)
 {
     EditType = eEditType.VertexShader;
     LoadShader();
 }
コード例 #4
0
 private void ControlMode_CheckedChanged(object sender, EventArgs e)
 {
     EditType = eEditType.TessellationShader;
     LoadShader();
 }
コード例 #5
0
 private void FragmentMode_CheckedChanged(object sender, EventArgs e)
 {
     EditType = eEditType.FragmentShader;
     LoadShader();
 }