/// Called when the inspector GUI is to be drawn and handled. public override void OnInspectorGUI() { Generator.EditorReference = this; e2dStyles.Init(); EditorGUIUtility.LookLikeControls(); EditorGUILayout.Separator(); // checks if (!e2dStyles.Inited) { EditorGUILayout.BeginVertical("HelpBox"); if (e2dStyles.ErrorText != null) GUILayout.Label(e2dStrings.ERROR_CANT_FIND_ASSETS, e2dStyles.ErrorText); else GUILayout.Label(e2dStrings.ERROR_CANT_FIND_ASSETS); EditorGUILayout.EndVertical(); return; } if (e2dEditorUtils.IsAnySceneToolSelected()) { // the user selected some other tools mTool = e2dGeneratorTool.NONE; } // display toolbox GUI.changed = false; EditorGUILayout.BeginHorizontal(); string[] toolOptions = e2dStrings.GENERATOR_TOOLS; mTool = (e2dGeneratorTool)GUILayout.Toolbar((int)mTool, toolOptions, GUILayout.MinWidth(0)); EditorGUILayout.EndHorizontal(); if (GUI.changed) { if (mTool == e2dGeneratorTool.CURVE) { mDebugHeightmap = null; } if (mTool != e2dGeneratorTool.NONE) { e2dEditorUtils.DeselectSceneTools(); if (TerrainEditor) TerrainEditor.Tool = e2dTerrainTool.NONE; SceneView.RepaintAll(); } } // tools switch (mTool) { case e2dGeneratorTool.CURVE: DrawTargetAreaTool(); DrawCurveTool(); break; case e2dGeneratorTool.SMOOTH: DrawTargetAreaTool(); DrawSmoothTool(); break; case e2dGeneratorTool.TEXTURE: DrawTargetAreaTool(); DrawTextureTool(); break; case e2dGeneratorTool.GRASS: DrawTargetAreaTool(); DrawGrassTool(); break; } EditorGUIUtility.LookLikeInspector(); }
/// Called when the inspector GUI is to be drawn and handled. public override void OnInspectorGUI() { Generator.EditorReference = this; e2dStyles.Init(); EditorGUIUtility.LookLikeControls(); EditorGUILayout.Separator(); // checks if (!e2dStyles.Inited) { EditorGUILayout.BeginVertical("HelpBox"); if (e2dStyles.ErrorText != null) { GUILayout.Label(e2dStrings.ERROR_CANT_FIND_ASSETS, e2dStyles.ErrorText); } else { GUILayout.Label(e2dStrings.ERROR_CANT_FIND_ASSETS); } EditorGUILayout.EndVertical(); return; } if (e2dEditorUtils.IsAnySceneToolSelected()) { // the user selected some other tools mTool = e2dGeneratorTool.NONE; } // display toolbox GUI.changed = false; EditorGUILayout.BeginHorizontal(); string[] toolOptions = e2dStrings.GENERATOR_TOOLS; mTool = (e2dGeneratorTool)GUILayout.Toolbar((int)mTool, toolOptions, GUILayout.MinWidth(0)); EditorGUILayout.EndHorizontal(); if (GUI.changed) { if (mTool == e2dGeneratorTool.CURVE) { mDebugHeightmap = null; } if (mTool != e2dGeneratorTool.NONE) { e2dEditorUtils.DeselectSceneTools(); if (TerrainEditor) { TerrainEditor.Tool = e2dTerrainTool.NONE; } SceneView.RepaintAll(); } } // tools switch (mTool) { case e2dGeneratorTool.CURVE: DrawTargetAreaTool(); DrawCurveTool(); break; case e2dGeneratorTool.SMOOTH: DrawTargetAreaTool(); DrawSmoothTool(); break; case e2dGeneratorTool.TEXTURE: DrawTargetAreaTool(); DrawTextureTool(); break; case e2dGeneratorTool.GRASS: DrawTargetAreaTool(); DrawGrassTool(); break; } EditorGUIUtility.LookLikeInspector(); }