void server_OnSend() { if (this.InvokeRequired) { dserver_OnSend d = new dserver_OnSend(server_OnSend); this.Invoke(d); } else { String command = "\n> Command has been send to the emulator.\n"; commandtb.AppendText(command); commandtb.ScrollToCaret(); } }
void server_OnSend(String SendStream) { if (this.InvokeRequired) { dserver_OnSend d = new dserver_OnSend(server_OnSend); object[] args = { SendStream }; this.Invoke(d, args); } else { String command = "\n> " + SendStream + "\n"; this.CurrentCommandSend = SendStream; outPutTxtBx.AppendText(command); outPutTxtBx.ScrollToCaret(); } }
void server_OnSend(String SendStream) { if (this.InvokeRequired) { dserver_OnSend d = new dserver_OnSend(server_OnSend); object[] args = { SendStream }; this.Invoke(d, args); } else { String command = "\n> " + SendStream + "\n"; this.CurrentCommandSend = SendStream; } }