public void showquesttext(string questtext) { Dm.dialogLines = new string[1]; Dm.dialogLines [0] = questtext; Dm.currentline = 0; Dm.showdialog(); }
void OnTriggerStay2D(Collider2D collision) { if (collision.gameObject.CompareTag("Player")) { // button.SetActive (true); //if(ispressed) if (Input.GetKeyUp(KeyCode.Space)) { //dMan.showbox (dialog); if (!dMan.dialogActive) { dMan.dialogLines = dialoglines; dMan.currentline = 0; dMan.showdialog(); } } } }