// Use this for initialization void Start () { radar = GetComponent<dfRadarMain>(); RC = this; myControl = GetComponent<dfControl>(); myControl.IsVisible = false; tween1 = GetComponent<dfTweenFloat>(); }
void Awake () { cp = this; tween1 = GetComponent<dfTweenVector3>(); tween2 = GetComponent<dfTweenFloat>(); control = GetComponent<dfControl>(); crewslots = FindObjectsOfType<CrewSlot>(); }
void Start () { MenuCamera.mc.showShipManagement += Show; MenuCamera.mc.hideShipManagement += Hide; sp = this; tween1 = GetComponent<dfTweenVector3>(); tween2 = GetComponent<dfTweenFloat>(); control = GetComponent<dfControl>(); }
void Awake() { sp = this; control = GetComponent<dfControl>(); tween1 = GetComponent<dfTweenVector3>(); tween2 = GetComponent<dfTweenFloat>(); tb = GetComponentInChildren<dfTabContainer>(); }
// Use this for initialization #region initialization and update void Awake () { op = FindObjectOfType<ObjectivePanel>(); mission = this; control = GetComponent<dfControl>(); tween = GetComponent<dfTweenFloat>(); starSystem = FindObjectOfType<SGT_ProceduralStarSystem>(); corona = FindObjectOfType<SGT_Corona>(); hideMissionReadouts(); }
void OnEnable () { bm = FindObjectOfType<BehaviorManager>(); tween = GetComponent<dfTweenFloat>(); rm = GetComponent<dfRadialMenu>(); myControl = GetComponent<dfControl>(); oColor = myControl.Color; mainCamera = Camera.main; manager = FindObjectOfType<dfGUIManager>(); }
void Start() { ip = this; control = GetComponent<dfControl>(); tween1 = GetComponent<dfTweenVector3>(); tween2 = GetComponent<dfTweenFloat>(); tb = GetComponentInChildren<dfTabContainer>(); MenuCamera.mc.showShipManagement += Show; MenuCamera.mc.hideShipManagement += Hide; }
// Use this for initialization void Awake() { this.label = GetComponent <dfLabel>(); this.posTween = GetComponent <dfTweenVector3>(); dfTweenFloat[] tweens = GetComponents <dfTweenFloat>(); foreach (dfTweenFloat tw in tweens) { if (tw.TweenName.Equals("Scale width")) { widthTween = tw; } else { heightTween = tw; } } }
void Start () { control = GetComponent<dfControl>(); tween = GetComponent<dfTweenFloat>(); HUD = this; }
// Use this for initialization void Start () { control = GetComponent<dfControl>(); tween = GetComponent<dfTweenFloat>(); wir = GetComponent<WeaponInfoReadout>(); }
private void Awake() { mycontrol = GetComponent<dfControl>(); tween = GetComponent<dfTweenFloat>(); }
void Awake () { tween = GetComponent<dfTweenFloat>(); l = GetComponent<dfLabel>(); }
// Use this for initialization void Awake () { cm = this; tween = GetComponent<dfTweenFloat>(); rms = GetComponentsInChildren<dfRadialMenu>(); cb = GetComponentInChildren<closeButton>(); }