コード例 #1
0
    protected override dfRenderData OnRebuildRenderData()
    {
        this.renderData.Clear();

        if (Atlas != null && Atlas[Source] != null)
        {
            var options = new dfSprite.RenderOptions()
            {
                atlas         = this.Atlas,
                spriteInfo    = Atlas[Source],
                pixelsToUnits = 1,
                size          = this.Size,
                color         = Style.Color,
                baseIndex     = 0,
                fillAmount    = 1f,
                flip          = dfSpriteFlip.None
            };

            dfSlicedSprite.renderSprite(renderData, options);

            renderData.Material  = Atlas.Material;
            renderData.Transform = Matrix4x4.identity;
        }

        return(renderData);
    }
コード例 #2
0
ファイル: dfSprite.cs プロジェクト: sknchan/LegacyRust
    private static void rebuildUV(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        Rect             rect = options.spriteInfo.region;
        dfList <Vector2> uV   = renderData.UV;

        uV.Add(new Vector2(rect.x, rect.yMax));
        uV.Add(new Vector2(rect.xMax, rect.yMax));
        uV.Add(new Vector2(rect.xMax, rect.y));
        uV.Add(new Vector2(rect.x, rect.y));
        Vector2 item = Vector2.zero;

        if (options.flip.IsSet(dfSpriteFlip.FlipHorizontal))
        {
            item  = uV[1];
            uV[1] = uV[0];
            uV[0] = item;
            item  = uV[3];
            uV[3] = uV[2];
            uV[2] = item;
        }
        if (options.flip.IsSet(dfSpriteFlip.FlipVertical))
        {
            item  = uV[0];
            uV[0] = uV[3];
            uV[3] = item;
            item  = uV[1];
            uV[1] = uV[2];
            uV[2] = item;
        }
    }
コード例 #3
0
ファイル: dfSlicedSprite.cs プロジェクト: sknchan/LegacyRust
    protected override void OnRebuildRenderData()
    {
        if (base.Atlas == null)
        {
            return;
        }
        dfAtlas.ItemInfo spriteInfo = base.SpriteInfo;
        if (spriteInfo == null)
        {
            return;
        }
        this.renderData.Material = base.Atlas.Material;
        if (spriteInfo.border.horizontal == 0 && spriteInfo.border.vertical == 0)
        {
            base.OnRebuildRenderData();
            return;
        }
        Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? this.disabledColor : this.color));

        dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
        dfSprite.RenderOptions upperLeft    = renderOption;
        upperLeft.atlas         = this.atlas;
        upperLeft.color         = color32;
        upperLeft.fillAmount    = this.fillAmount;
        upperLeft.fillDirection = this.fillDirection;
        upperLeft.flip          = this.flip;
        upperLeft.invertFill    = this.invertFill;
        upperLeft.offset        = this.pivot.TransformToUpperLeft(base.Size);
        upperLeft.pixelsToUnits = base.PixelsToUnits();
        upperLeft.size          = base.Size;
        upperLeft.spriteInfo    = base.SpriteInfo;
        renderOption            = upperLeft;
        dfSlicedSprite.renderSprite(this.renderData, renderOption);
    }
コード例 #4
0
ファイル: dfDynamicFont.cs プロジェクト: sknchan/LegacyRust
 private void renderSprite(dfMarkupToken token, Color32 color, Vector3 position, dfRenderData destination)
 {
     try
     {
         string           value = token.GetAttribute(0).Value.Value;
         dfAtlas.ItemInfo item  = this.SpriteAtlas[value];
         if (item != null)
         {
             dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
             dfSprite.RenderOptions spriteAtlas  = renderOption;
             spriteAtlas.atlas         = this.SpriteAtlas;
             spriteAtlas.color         = color;
             spriteAtlas.fillAmount    = 1f;
             spriteAtlas.offset        = position;
             spriteAtlas.pixelsToUnits = base.PixelRatio;
             spriteAtlas.size          = new Vector2((float)token.Width, (float)token.Height);
             spriteAtlas.spriteInfo    = item;
             renderOption = spriteAtlas;
             dfSprite.renderSprite(this.SpriteBuffer, renderOption);
         }
     }
     finally
     {
     }
 }
コード例 #5
0
 protected override void OnRebuildRenderData()
 {
     if ((this.Atlas != null) && !string.IsNullOrEmpty(this.backgroundSprite))
     {
         dfAtlas.ItemInfo info = this.Atlas[this.backgroundSprite];
         if (info != null)
         {
             base.renderData.Material = this.Atlas.Material;
             Color32 color = base.ApplyOpacity(this.BackgroundColor);
             dfSprite.RenderOptions options = new dfSprite.RenderOptions {
                 atlas         = this.atlas,
                 color         = color,
                 fillAmount    = 1f,
                 offset        = base.pivot.TransformToUpperLeft(base.Size),
                 pixelsToUnits = base.PixelsToUnits(),
                 size          = base.Size,
                 spriteInfo    = info
             };
             if ((info.border.horizontal == 0) && (info.border.vertical == 0))
             {
                 dfSprite.renderSprite(base.renderData, options);
             }
             else
             {
                 dfSlicedSprite.renderSprite(base.renderData, options);
             }
         }
     }
 }
コード例 #6
0
    protected override void OnRebuildRenderData()
    {
        if (this.Atlas == null || string.IsNullOrEmpty(this.backgroundSprite))
        {
            return;
        }
        dfAtlas.ItemInfo item = this.Atlas[this.backgroundSprite];
        if (item == null)
        {
            return;
        }
        this.renderData.Material = this.Atlas.Material;
        Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? this.disabledColor : this.color));

        dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
        dfSprite.RenderOptions upperLeft    = renderOption;
        upperLeft.atlas         = this.atlas;
        upperLeft.color         = color32;
        upperLeft.fillAmount    = 1f;
        upperLeft.offset        = this.pivot.TransformToUpperLeft(base.Size);
        upperLeft.pixelsToUnits = base.PixelsToUnits();
        upperLeft.size          = base.Size;
        upperLeft.spriteInfo    = item;
        renderOption            = upperLeft;
        if (item.border.horizontal != 0 || item.border.vertical != 0)
        {
            dfSlicedSprite.renderSprite(this.renderData, renderOption);
        }
        else
        {
            dfSprite.renderSprite(this.renderData, renderOption);
        }
    }
コード例 #7
0
ファイル: dfLabel.cs プロジェクト: salvadj1/RustSource
 protected internal virtual void renderBackground()
 {
     if (this.Atlas != null)
     {
         dfAtlas.ItemInfo info = this.Atlas[this.backgroundSprite];
         if (info != null)
         {
             Color32 color = base.ApplyOpacity(this.BackgroundColor);
             dfSprite.RenderOptions options = new dfSprite.RenderOptions {
                 atlas         = this.atlas,
                 color         = color,
                 fillAmount    = 1f,
                 offset        = base.pivot.TransformToUpperLeft(base.Size),
                 pixelsToUnits = base.PixelsToUnits(),
                 size          = base.Size,
                 spriteInfo    = info
             };
             if ((info.border.horizontal == 0) && (info.border.vertical == 0))
             {
                 dfSprite.renderSprite(base.renderData, options);
             }
             else
             {
                 dfSlicedSprite.renderSprite(base.renderData, options);
             }
         }
     }
 }
コード例 #8
0
        private void renderSprite(dfMarkupToken token, Color32 color, Vector3 position, dfRenderData destination)
        {
            try
            {
                //@Profiler.BeginSample( "Render embedded sprite" );

                var spriteName = token.GetAttribute(0).Value.Value;
                var spriteInfo = SpriteAtlas[spriteName];
                if (spriteInfo == null)
                {
                    return;
                }

                var options = new dfSprite.RenderOptions()
                {
                    atlas         = SpriteAtlas,
                    color         = color,
                    fillAmount    = 1,
                    flip          = dfSpriteFlip.None,
                    offset        = position,
                    pixelsToUnits = PixelRatio,
                    size          = new Vector2(token.Width, token.Height),
                    spriteInfo    = spriteInfo
                };

                dfSprite.renderSprite(SpriteBuffer, options);
            }
            finally
            {
                //@Profiler.EndSample();
            }
        }
コード例 #9
0
ファイル: dfProgressBar.cs プロジェクト: sknchan/LegacyRust
    private void renderBackground()
    {
        if (this.Atlas == null)
        {
            return;
        }
        dfAtlas.ItemInfo item = this.Atlas[this.backgroundSprite];
        if (item == null)
        {
            return;
        }
        Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? base.DisabledColor : base.Color));

        dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
        dfSprite.RenderOptions upperLeft    = renderOption;
        upperLeft.atlas         = this.atlas;
        upperLeft.color         = color32;
        upperLeft.fillAmount    = 1f;
        upperLeft.offset        = this.pivot.TransformToUpperLeft(base.Size);
        upperLeft.pixelsToUnits = base.PixelsToUnits();
        upperLeft.size          = base.Size;
        upperLeft.spriteInfo    = item;
        renderOption            = upperLeft;
        if (item.border.horizontal != 0 || item.border.vertical != 0)
        {
            dfSlicedSprite.renderSprite(this.renderData, renderOption);
        }
        else
        {
            dfSprite.renderSprite(this.renderData, renderOption);
        }
    }
コード例 #10
0
ファイル: dfListbox.cs プロジェクト: salvadj1/RustSource
 private void renderSelection()
 {
     if ((base.Atlas != null) && (this.selectedIndex >= 0))
     {
         dfAtlas.ItemInfo info = base.Atlas[this.ItemHighlight];
         if (info != null)
         {
             Vector3 vector2;
             float   num    = base.PixelsToUnits();
             Vector3 vector = base.pivot.TransformToUpperLeft(base.Size);
             vector2 = new Vector3(vector.x + this.listPadding.left, (vector.y - this.listPadding.top) + this.scrollPosition, 0f)
             {
                 y = vector2.y - (this.selectedIndex * this.itemHeight)
             };
             Color32 color = base.ApplyOpacity(base.color);
             dfSprite.RenderOptions options = new dfSprite.RenderOptions {
                 atlas         = base.atlas,
                 color         = color,
                 fillAmount    = 1f,
                 pixelsToUnits = num,
                 size          = new Vector3(this.size.x - this.listPadding.horizontal, (float)this.itemHeight),
                 spriteInfo    = info,
                 offset        = vector2
             };
             if ((info.border.horizontal > 0) || (info.border.vertical > 0))
             {
                 dfSlicedSprite.renderSprite(base.renderData, options);
             }
             else
             {
                 dfSprite.renderSprite(base.renderData, options);
             }
         }
     }
 }
コード例 #11
0
ファイル: dfSlicedSprite.cs プロジェクト: sknchan/LegacyRust
 private static void rebuildColors(dfRenderData renderData, dfSprite.RenderOptions options)
 {
     for (int i = 0; i < 16; i++)
     {
         renderData.Colors.Add(options.color);
     }
 }
コード例 #12
0
ファイル: dfSprite.cs プロジェクト: sknchan/LegacyRust
    protected override void OnRebuildRenderData()
    {
        if ((!(this.Atlas != null) || !(this.Atlas.Material != null) ? true : !base.IsVisible))
        {
            return;
        }
        if (this.SpriteInfo == null)
        {
            return;
        }
        this.renderData.Material = this.Atlas.Material;
        Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? this.disabledColor : this.color));

        dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
        dfSprite.RenderOptions atlas        = renderOption;
        atlas.atlas         = this.Atlas;
        atlas.color         = color32;
        atlas.fillAmount    = this.fillAmount;
        atlas.fillDirection = this.fillDirection;
        atlas.flip          = this.flip;
        atlas.invertFill    = this.invertFill;
        atlas.offset        = this.pivot.TransformToUpperLeft(base.Size);
        atlas.pixelsToUnits = base.PixelsToUnits();
        atlas.size          = base.Size;
        atlas.spriteInfo    = this.SpriteInfo;
        renderOption        = atlas;
        dfSprite.renderSprite(this.renderData, renderOption);
    }
コード例 #13
0
ファイル: dfSlicedSprite.cs プロジェクト: HexHash/LegacyRust
 protected override void OnRebuildRenderData()
 {
     if (base.Atlas == null)
     {
         return;
     }
     dfAtlas.ItemInfo spriteInfo = base.SpriteInfo;
     if (spriteInfo == null)
     {
         return;
     }
     this.renderData.Material = base.Atlas.Material;
     if (spriteInfo.border.horizontal == 0 && spriteInfo.border.vertical == 0)
     {
         base.OnRebuildRenderData();
         return;
     }
     Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? this.disabledColor : this.color));
     dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
     dfSprite.RenderOptions upperLeft = renderOption;
     upperLeft.atlas = this.atlas;
     upperLeft.color = color32;
     upperLeft.fillAmount = this.fillAmount;
     upperLeft.fillDirection = this.fillDirection;
     upperLeft.flip = this.flip;
     upperLeft.invertFill = this.invertFill;
     upperLeft.offset = this.pivot.TransformToUpperLeft(base.Size);
     upperLeft.pixelsToUnits = base.PixelsToUnits();
     upperLeft.size = base.Size;
     upperLeft.spriteInfo = base.SpriteInfo;
     renderOption = upperLeft;
     dfSlicedSprite.renderSprite(this.renderData, renderOption);
 }
コード例 #14
0
ファイル: dfSprite.cs プロジェクト: sknchan/LegacyRust
    private static void rebuildColors(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        dfList <Color32> colors = renderData.Colors;

        colors.Add(options.color);
        colors.Add(options.color);
        colors.Add(options.color);
        colors.Add(options.color);
    }
コード例 #15
0
ファイル: dfSlicedSprite.cs プロジェクト: salvadj1/RustSource
    private static void rebuildTriangles(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        int          baseIndex = options.baseIndex;
        dfList <int> triangles = renderData.Triangles;

        for (int i = 0; i < triangleIndices.Length; i++)
        {
            triangles.Add(baseIndex + triangleIndices[i]);
        }
    }
コード例 #16
0
ファイル: dfSprite.cs プロジェクト: sknchan/LegacyRust
    private static void rebuildTriangles(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        int          num       = options.baseIndex;
        dfList <int> triangles = renderData.Triangles;

        triangles.EnsureCapacity(triangles.Count + (int)dfSprite.TRIANGLE_INDICES.Length);
        for (int i = 0; i < (int)dfSprite.TRIANGLE_INDICES.Length; i++)
        {
            triangles.Add(num + dfSprite.TRIANGLE_INDICES[i]);
        }
    }
コード例 #17
0
ファイル: dfSlicedSprite.cs プロジェクト: salvadj1/RustSource
 internal static void renderSprite(dfRenderData renderData, dfSprite.RenderOptions options)
 {
     options.baseIndex = renderData.Vertices.Count;
     rebuildTriangles(renderData, options);
     rebuildVertices(renderData, options);
     rebuildUV(renderData, options);
     rebuildColors(renderData, options);
     if (options.fillAmount < 1f)
     {
         doFill(renderData, options);
     }
 }
コード例 #18
0
 private void renderHover()
 {
     if (Application.isPlaying && ((((base.Atlas != null) && base.IsEnabled) && ((this.hoverIndex >= 0) && (this.hoverIndex <= (this.items.Length - 1)))) && !string.IsNullOrEmpty(this.ItemHover)))
     {
         dfAtlas.ItemInfo info = base.Atlas[this.ItemHover];
         if (info != null)
         {
             Vector3 vector   = base.pivot.TransformToUpperLeft(base.Size);
             Vector3 vector2  = new Vector3(vector.x + this.listPadding.left, (vector.y - this.listPadding.top) + this.scrollPosition, 0f);
             float   stepSize = base.PixelsToUnits();
             int     num2     = this.hoverIndex * this.itemHeight;
             if (this.animateHover)
             {
                 float num3 = Mathf.Abs((float)(this.hoverTweenLocation - num2));
                 float num4 = (this.size.y - this.listPadding.vertical) * 0.5f;
                 if (num3 > num4)
                 {
                     this.hoverTweenLocation = num2 + (Mathf.Sign(this.hoverTweenLocation - num2) * num4);
                     num3 = num4;
                 }
                 float maxDelta = (Time.deltaTime / stepSize) * 2f;
                 this.hoverTweenLocation = Mathf.MoveTowards(this.hoverTweenLocation, (float)num2, maxDelta);
             }
             else
             {
                 this.hoverTweenLocation = num2;
             }
             vector2.y -= this.hoverTweenLocation.Quantize(stepSize);
             Color32 color = base.ApplyOpacity(base.color);
             dfSprite.RenderOptions options = new dfSprite.RenderOptions {
                 atlas         = base.atlas,
                 color         = color,
                 fillAmount    = 1f,
                 pixelsToUnits = base.PixelsToUnits(),
                 size          = new Vector3(this.size.x - this.listPadding.horizontal, (float)this.itemHeight),
                 spriteInfo    = info,
                 offset        = vector2
             };
             if ((info.border.horizontal > 0) || (info.border.vertical > 0))
             {
                 dfSlicedSprite.renderSprite(base.renderData, options);
             }
             else
             {
                 dfSprite.renderSprite(base.renderData, options);
             }
             if (num2 != this.hoverTweenLocation)
             {
                 this.Invalidate();
             }
         }
     }
 }
コード例 #19
0
ファイル: dfSprite.cs プロジェクト: sknchan/LegacyRust
 internal static void renderSprite(dfRenderData data, dfSprite.RenderOptions options)
 {
     options.baseIndex = data.Vertices.Count;
     dfSprite.rebuildTriangles(data, options);
     dfSprite.rebuildVertices(data, options);
     dfSprite.rebuildUV(data, options);
     dfSprite.rebuildColors(data, options);
     if (options.fillAmount > -1f && options.fillAmount < 1f)
     {
         dfSprite.doFill(data, options);
     }
 }
コード例 #20
0
ファイル: dfProgressBar.cs プロジェクト: sknchan/LegacyRust
    private void renderProgressFill()
    {
        if (this.Atlas == null)
        {
            return;
        }
        dfAtlas.ItemInfo item = this.Atlas[this.progressSprite];
        if (item == null)
        {
            return;
        }
        Vector3            vector3             = new Vector3((float)this.padding.left, (float)(-this.padding.top));
        Vector2            vector2             = new Vector2(this.size.x - (float)this.padding.horizontal, this.size.y - (float)this.padding.vertical);
        float              single              = 1f;
        float              single1             = this.maxValue - this.minValue;
        float              single2             = (this.rawValue - this.minValue) / single1;
        dfProgressFillMode _dfProgressFillMode = this.fillMode;

        if (_dfProgressFillMode == dfProgressFillMode.Stretch)
        {
            vector2.x *single2 >= (float)item.border.horizontal;
        }
        if (_dfProgressFillMode != dfProgressFillMode.Fill)
        {
            vector2.x = Mathf.Max((float)item.border.horizontal, vector2.x * single2);
        }
        else
        {
            single = single2;
        }
        Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? base.DisabledColor : this.ProgressColor));

        dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
        dfSprite.RenderOptions upperLeft    = renderOption;
        upperLeft.atlas         = this.atlas;
        upperLeft.color         = color32;
        upperLeft.fillAmount    = single;
        upperLeft.offset        = this.pivot.TransformToUpperLeft(base.Size) + vector3;
        upperLeft.pixelsToUnits = base.PixelsToUnits();
        upperLeft.size          = vector2;
        upperLeft.spriteInfo    = item;
        renderOption            = upperLeft;
        if (item.border.horizontal != 0 || item.border.vertical != 0)
        {
            dfSlicedSprite.renderSprite(this.renderData, renderOption);
        }
        else
        {
            dfSprite.renderSprite(this.renderData, renderOption);
        }
    }
コード例 #21
0
    private void renderSelection()
    {
        if (Atlas == null || selectedIndex < 0)
        {
            return;
        }

        var spriteInfo = Atlas[ItemHighlight];

        if (spriteInfo == null)
        {
            return;
        }

        var p2u = PixelsToUnits();

        var pivotOffset = pivot.TransformToUpperLeft(Size);
        var offset      = new Vector3(
            pivotOffset.x + listPadding.left,
            pivotOffset.y - listPadding.top + scrollPosition,
            0
            );

        offset.y -= (selectedIndex * itemHeight);

        var color   = ApplyOpacity(this.color);
        var options = new dfSprite.RenderOptions()
        {
            atlas         = atlas,
            color         = color,
            fillAmount    = 1,
            flip          = dfSpriteFlip.None,
            pixelsToUnits = p2u,
            size          = new Vector3(this.size.x - listPadding.horizontal, itemHeight),
            spriteInfo    = spriteInfo,
            offset        = offset
        };

        if (spriteInfo.border.horizontal > 0 || spriteInfo.border.vertical > 0)
        {
            dfSlicedSprite.renderSprite(renderData, options);
        }
        else
        {
            dfSprite.renderSprite(renderData, options);
        }
    }
コード例 #22
0
ファイル: dfSlicedSprite.cs プロジェクト: salvadj1/RustSource
    private static void rebuildVertices(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        float x    = 0f;
        float y    = 0f;
        float num3 = Mathf.Ceil(options.size.x);
        float num4 = Mathf.Ceil(-options.size.y);

        dfAtlas.ItemInfo spriteInfo = options.spriteInfo;
        float            left       = spriteInfo.border.left;
        float            top        = spriteInfo.border.top;
        float            right      = spriteInfo.border.right;
        float            bottom     = spriteInfo.border.bottom;

        if (options.flip.IsSet(dfSpriteFlip.FlipHorizontal))
        {
            float num9 = right;
            right = left;
            left  = num9;
        }
        if (options.flip.IsSet(dfSpriteFlip.FlipVertical))
        {
            float num10 = bottom;
            bottom = top;
            top    = num10;
        }
        verts[0]  = new Vector3(x, y, 0f) + options.offset;
        verts[1]  = verts[0] + new Vector3(left, 0f, 0f);
        verts[2]  = verts[0] + new Vector3(left, -top, 0f);
        verts[3]  = verts[0] + new Vector3(0f, -top, 0f);
        verts[4]  = new Vector3(num3 - right, y, 0f) + options.offset;
        verts[5]  = verts[4] + new Vector3(right, 0f, 0f);
        verts[6]  = verts[4] + new Vector3(right, -top, 0f);
        verts[7]  = verts[4] + new Vector3(0f, -top, 0f);
        verts[8]  = new Vector3(x, num4 + bottom, 0f) + options.offset;
        verts[9]  = verts[8] + new Vector3(left, 0f, 0f);
        verts[10] = verts[8] + new Vector3(left, -bottom, 0f);
        verts[11] = verts[8] + new Vector3(0f, -bottom, 0f);
        verts[12] = new Vector3(num3 - right, num4 + bottom, 0f) + options.offset;
        verts[13] = verts[12] + new Vector3(right, 0f, 0f);
        verts[14] = verts[12] + new Vector3(right, -bottom, 0f);
        verts[15] = verts[12] + new Vector3(0f, -bottom, 0f);
        for (int i = 0; i < verts.Length; i++)
        {
            renderData.Vertices.Add(((Vector3)(verts[i] * options.pixelsToUnits)).Quantize(options.pixelsToUnits));
        }
    }
コード例 #23
0
ファイル: dfSlicedSprite.cs プロジェクト: sknchan/LegacyRust
    private static void rebuildVertices(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        float single  = 0f;
        float single1 = 0f;
        float single2 = Mathf.Ceil(options.size.x);
        float single3 = Mathf.Ceil(-options.size.y);

        dfAtlas.ItemInfo itemInfo = options.spriteInfo;
        float            single4  = (float)itemInfo.border.left;
        float            single5  = (float)itemInfo.border.top;
        float            single6  = (float)itemInfo.border.right;
        float            single7  = (float)itemInfo.border.bottom;

        if (options.flip.IsSet(dfSpriteFlip.FlipHorizontal))
        {
            float single8 = single6;
            single6 = single4;
            single4 = single8;
        }
        if (options.flip.IsSet(dfSpriteFlip.FlipVertical))
        {
            float single9 = single7;
            single7 = single5;
            single5 = single9;
        }
        dfSlicedSprite.verts[0]  = new Vector3(single, single1, 0f) + options.offset;
        dfSlicedSprite.verts[1]  = dfSlicedSprite.verts[0] + new Vector3(single4, 0f, 0f);
        dfSlicedSprite.verts[2]  = dfSlicedSprite.verts[0] + new Vector3(single4, -single5, 0f);
        dfSlicedSprite.verts[3]  = dfSlicedSprite.verts[0] + new Vector3(0f, -single5, 0f);
        dfSlicedSprite.verts[4]  = new Vector3(single2 - single6, single1, 0f) + options.offset;
        dfSlicedSprite.verts[5]  = dfSlicedSprite.verts[4] + new Vector3(single6, 0f, 0f);
        dfSlicedSprite.verts[6]  = dfSlicedSprite.verts[4] + new Vector3(single6, -single5, 0f);
        dfSlicedSprite.verts[7]  = dfSlicedSprite.verts[4] + new Vector3(0f, -single5, 0f);
        dfSlicedSprite.verts[8]  = new Vector3(single, single3 + single7, 0f) + options.offset;
        dfSlicedSprite.verts[9]  = dfSlicedSprite.verts[8] + new Vector3(single4, 0f, 0f);
        dfSlicedSprite.verts[10] = dfSlicedSprite.verts[8] + new Vector3(single4, -single7, 0f);
        dfSlicedSprite.verts[11] = dfSlicedSprite.verts[8] + new Vector3(0f, -single7, 0f);
        dfSlicedSprite.verts[12] = new Vector3(single2 - single6, single3 + single7, 0f) + options.offset;
        dfSlicedSprite.verts[13] = dfSlicedSprite.verts[12] + new Vector3(single6, 0f, 0f);
        dfSlicedSprite.verts[14] = dfSlicedSprite.verts[12] + new Vector3(single6, -single7, 0f);
        dfSlicedSprite.verts[15] = dfSlicedSprite.verts[12] + new Vector3(0f, -single7, 0f);
        for (int i = 0; i < (int)dfSlicedSprite.verts.Length; i++)
        {
            renderData.Vertices.Add((dfSlicedSprite.verts[i] * options.pixelsToUnits).Quantize(options.pixelsToUnits));
        }
    }
コード例 #24
0
ファイル: dfProgressBar.cs プロジェクト: salvadj1/RustSource
 private void renderProgressFill()
 {
     if (this.Atlas != null)
     {
         dfAtlas.ItemInfo info = this.Atlas[this.progressSprite];
         if (info != null)
         {
             Vector3            vector   = new Vector3((float)this.padding.left, (float)-this.padding.top);
             Vector2            vector2  = new Vector2(this.size.x - this.padding.horizontal, this.size.y - this.padding.vertical);
             float              num      = 1f;
             float              num2     = this.maxValue - this.minValue;
             float              num3     = (this.rawValue - this.minValue) / num2;
             dfProgressFillMode fillMode = this.fillMode;
             if ((fillMode == dfProgressFillMode.Stretch) && ((vector2.x * num3) < info.border.horizontal))
             {
             }
             if (fillMode == dfProgressFillMode.Fill)
             {
                 num = num3;
             }
             else
             {
                 vector2.x = Mathf.Max((float)info.border.horizontal, vector2.x * num3);
             }
             Color32 color = base.ApplyOpacity(!base.IsEnabled ? base.DisabledColor : this.ProgressColor);
             dfSprite.RenderOptions options = new dfSprite.RenderOptions {
                 atlas         = this.atlas,
                 color         = color,
                 fillAmount    = num,
                 offset        = base.pivot.TransformToUpperLeft(base.Size) + vector,
                 pixelsToUnits = base.PixelsToUnits(),
                 size          = vector2,
                 spriteInfo    = info
             };
             if ((info.border.horizontal == 0) && (info.border.vertical == 0))
             {
                 dfSprite.renderSprite(base.renderData, options);
             }
             else
             {
                 dfSlicedSprite.renderSprite(base.renderData, options);
             }
         }
     }
 }
コード例 #25
0
 protected override dfRenderData OnRebuildRenderData()
 {
     this.renderData.Clear();
     if ((this.Atlas != null) && (this.Atlas[this.Source] != null))
     {
         dfSprite.RenderOptions options = new dfSprite.RenderOptions {
             atlas         = this.Atlas,
             spriteInfo    = this.Atlas[this.Source],
             pixelsToUnits = 1f,
             size          = base.Size,
             color         = this.Style.Color,
             fillAmount    = 1f
         };
         dfSlicedSprite.renderSprite(this.renderData, options);
         this.renderData.Material  = this.Atlas.Material;
         this.renderData.Transform = Matrix4x4.identity;
     }
     return(this.renderData);
 }
コード例 #26
0
ファイル: dfSprite.cs プロジェクト: sknchan/LegacyRust
    private static void doFill(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        int num = options.baseIndex;
        dfList <Vector3> vertices = renderData.Vertices;
        dfList <Vector2> uV       = renderData.UV;
        int num1 = num;
        int num2 = num + 1;
        int num3 = num + 3;
        int num4 = num + 2;

        if (options.invertFill)
        {
            if (options.fillDirection != dfFillDirection.Horizontal)
            {
                num1 = num + 3;
                num2 = num + 2;
                num3 = num;
                num4 = num + 1;
            }
            else
            {
                num1 = num + 1;
                num2 = num;
                num3 = num + 2;
                num4 = num + 3;
            }
        }
        if (options.fillDirection != dfFillDirection.Horizontal)
        {
            vertices[num3] = Vector3.Lerp(vertices[num3], vertices[num1], 1f - options.fillAmount);
            vertices[num4] = Vector3.Lerp(vertices[num4], vertices[num2], 1f - options.fillAmount);
            uV[num3]       = Vector2.Lerp(uV[num3], uV[num1], 1f - options.fillAmount);
            uV[num4]       = Vector2.Lerp(uV[num4], uV[num2], 1f - options.fillAmount);
        }
        else
        {
            vertices[num2] = Vector3.Lerp(vertices[num2], vertices[num1], 1f - options.fillAmount);
            vertices[num4] = Vector3.Lerp(vertices[num4], vertices[num3], 1f - options.fillAmount);
            uV[num2]       = Vector2.Lerp(uV[num2], uV[num1], 1f - options.fillAmount);
            uV[num4]       = Vector2.Lerp(uV[num4], uV[num3], 1f - options.fillAmount);
        }
    }
コード例 #27
0
 protected override dfRenderData OnRebuildRenderData()
 {
     this.renderData.Clear();
     if (this.Atlas != null && this.Atlas[this.Source] != null)
     {
         dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
         dfSprite.RenderOptions atlas        = renderOption;
         atlas.atlas         = this.Atlas;
         atlas.spriteInfo    = this.Atlas[this.Source];
         atlas.pixelsToUnits = 1f;
         atlas.size          = this.Size;
         atlas.color         = this.Style.Color;
         atlas.fillAmount    = 1f;
         renderOption        = atlas;
         dfSlicedSprite.renderSprite(this.renderData, renderOption);
         this.renderData.Material  = this.Atlas.Material;
         this.renderData.Transform = Matrix4x4.identity;
     }
     return(this.renderData);
 }
コード例 #28
0
ファイル: dfSprite.cs プロジェクト: sknchan/LegacyRust
    private static void rebuildVertices(dfRenderData renderData, dfSprite.RenderOptions options)
    {
        dfList <Vector3> vertices = renderData.Vertices;
        int   num     = options.baseIndex;
        float single  = 0f;
        float single1 = 0f;
        float single2 = Mathf.Ceil(options.size.x);
        float single3 = Mathf.Ceil(-options.size.y);

        vertices.Add(new Vector3(single, single1, 0f) * options.pixelsToUnits);
        vertices.Add(new Vector3(single2, single1, 0f) * options.pixelsToUnits);
        vertices.Add(new Vector3(single2, single3, 0f) * options.pixelsToUnits);
        vertices.Add(new Vector3(single, single3, 0f) * options.pixelsToUnits);
        Vector3 vector3 = options.offset.RoundToInt() * options.pixelsToUnits;

        for (int i = 0; i < 4; i++)
        {
            vertices[num + i] = (vertices[num + i] + vector3).Quantize(options.pixelsToUnits);
        }
    }
コード例 #29
0
 protected override dfRenderData OnRebuildRenderData()
 {
     this.renderData.Clear();
     if (this.Atlas != null && this.Atlas[this.Source] != null)
     {
         dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
         dfSprite.RenderOptions atlas = renderOption;
         atlas.atlas = this.Atlas;
         atlas.spriteInfo = this.Atlas[this.Source];
         atlas.pixelsToUnits = 1f;
         atlas.size = this.Size;
         atlas.color = this.Style.Color;
         atlas.fillAmount = 1f;
         renderOption = atlas;
         dfSlicedSprite.renderSprite(this.renderData, renderOption);
         this.renderData.Material = this.Atlas.Material;
         this.renderData.Transform = Matrix4x4.identity;
     }
     return this.renderData;
 }
コード例 #30
0
    protected override void OnRebuildRenderData()
    {
        if (Atlas == null || string.IsNullOrEmpty(backgroundSprite))
        {
            return;
        }

        var spriteInfo = Atlas[backgroundSprite];

        if (spriteInfo == null)
        {
            return;
        }

        renderData.Material = Atlas.Material;

        var color   = ApplyOpacity(IsEnabled ? this.color : this.disabledColor);
        var options = new dfSprite.RenderOptions()
        {
            atlas         = atlas,
            color         = color,
            fillAmount    = 1,
            flip          = dfSpriteFlip.None,
            offset        = pivot.TransformToUpperLeft(Size),
            pixelsToUnits = PixelsToUnits(),
            size          = Size,
            spriteInfo    = spriteInfo
        };

        if (spriteInfo.border.horizontal == 0 && spriteInfo.border.vertical == 0)
        {
            dfSprite.renderSprite(renderData, options);
        }
        else
        {
            dfSlicedSprite.renderSprite(renderData, options);
        }
    }
コード例 #31
0
ファイル: dfListbox.cs プロジェクト: sknchan/LegacyRust
	private void renderSelection()
	{
		if (base.Atlas == null || this.selectedIndex < 0)
		{
			return;
		}
		dfAtlas.ItemInfo item = base.Atlas[this.ItemHighlight];
		if (item == null)
		{
			return;
		}
		float units = base.PixelsToUnits();
		Vector3 upperLeft = this.pivot.TransformToUpperLeft(base.Size);
		Vector3 vector3 = new Vector3(upperLeft.x + (float)this.listPadding.left, upperLeft.y - (float)this.listPadding.top + this.scrollPosition, 0f)
		{
			y = vector3.y - (float)(this.selectedIndex * this.itemHeight)
		};
		Color32 color32 = base.ApplyOpacity(this.color);
		dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
		dfSprite.RenderOptions vector31 = renderOption;
		vector31.atlas = this.atlas;
		vector31.color = color32;
		vector31.fillAmount = 1f;
		vector31.pixelsToUnits = units;
		vector31.size = new Vector3(this.size.x - (float)this.listPadding.horizontal, (float)this.itemHeight);
		vector31.spriteInfo = item;
		vector31.offset = vector3;
		renderOption = vector31;
		if (item.border.horizontal > 0 || item.border.vertical > 0)
		{
			dfSlicedSprite.renderSprite(this.renderData, renderOption);
		}
		else
		{
			dfSprite.renderSprite(this.renderData, renderOption);
		}
	}
コード例 #32
0
ファイル: dfLabel.cs プロジェクト: LeoNERDMaia/cavedumbat
    protected internal virtual void renderBackground()
    {
        if (Atlas == null)
        {
            return;
        }

        var spriteInfo = Atlas[backgroundSprite];

        if (spriteInfo == null)
        {
            return;
        }

        var color   = ApplyOpacity(BackgroundColor);
        var options = new dfSprite.RenderOptions()
        {
            atlas         = atlas,
            color         = color,
            fillAmount    = 1,
            flip          = dfSpriteFlip.None,
            offset        = pivot.TransformToUpperLeft(Size),
            pixelsToUnits = PixelsToUnits(),
            size          = Size,
            spriteInfo    = spriteInfo
        };

        if (spriteInfo.border.horizontal == 0 && spriteInfo.border.vertical == 0)
        {
            dfSprite.renderSprite(renderData, options);
        }
        else
        {
            dfSlicedSprite.renderSprite(renderData, options);
        }
    }
コード例 #33
0
ファイル: dfSlider.cs プロジェクト: AhrenLi/2048
    protected internal virtual void renderBackground()
    {
        if( Atlas == null )
            return;

        var spriteInfo = Atlas[ backgroundSprite ];
        if( spriteInfo == null )
        {
            return;
        }

        var color = ApplyOpacity( IsEnabled ? this.color : this.disabledColor );
        var options = new dfSprite.RenderOptions()
        {
            atlas = atlas,
            color = color,
            fillAmount = 1,
            flip = dfSpriteFlip.None,
            offset = pivot.TransformToUpperLeft( Size ),
            pixelsToUnits = PixelsToUnits(),
            size = Size,
            spriteInfo = spriteInfo
        };

        if( spriteInfo.border.horizontal == 0 && spriteInfo.border.vertical == 0 )
            dfSprite.renderSprite( renderData, options );
        else
            dfSlicedSprite.renderSprite( renderData, options );
    }
コード例 #34
0
ファイル: dfListbox.cs プロジェクト: HexHash/LegacyRust
 private void renderSelection()
 {
     if (base.Atlas == null || this.selectedIndex < 0)
     {
         return;
     }
     dfAtlas.ItemInfo item = base.Atlas[this.ItemHighlight];
     if (item == null)
     {
         return;
     }
     float units = base.PixelsToUnits();
     Vector3 upperLeft = this.pivot.TransformToUpperLeft(base.Size);
     Vector3 vector3 = new Vector3(upperLeft.x + (float)this.listPadding.left, upperLeft.y - (float)this.listPadding.top + this.scrollPosition, 0f)
     {
         y = vector3.y - (float)(this.selectedIndex * this.itemHeight)
     };
     Color32 color32 = base.ApplyOpacity(this.color);
     dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
     dfSprite.RenderOptions vector31 = renderOption;
     vector31.atlas = this.atlas;
     vector31.color = color32;
     vector31.fillAmount = 1f;
     vector31.pixelsToUnits = units;
     vector31.size = new Vector3(this.size.x - (float)this.listPadding.horizontal, (float)this.itemHeight);
     vector31.spriteInfo = item;
     vector31.offset = vector3;
     renderOption = vector31;
     if (item.border.horizontal > 0 || item.border.vertical > 0)
     {
         dfSlicedSprite.renderSprite(this.renderData, renderOption);
     }
     else
     {
         dfSprite.renderSprite(this.renderData, renderOption);
     }
 }
コード例 #35
0
ファイル: dfPanel.cs プロジェクト: dashqasar/GoogleMap
    protected override void OnRebuildRenderData()
    {
        if( Atlas == null || string.IsNullOrEmpty( backgroundSprite ) )
            return;

        var spriteInfo = Atlas[ backgroundSprite ];
        if( spriteInfo == null )
        {
            return;
        }

        renderData.Material = Atlas.Material;

        var color = ApplyOpacity( IsEnabled ? this.color : this.disabledColor );
        var options = new dfSprite.RenderOptions()
        {
            atlas = atlas,
            color = color,
            fillAmount = 1,
            flip = dfSpriteFlip.None,
            offset = pivot.TransformToUpperLeft( Size ),
            pixelsToUnits = PixelsToUnits(),
            size = Size,
            spriteInfo = spriteInfo
        };

        if( spriteInfo.border.horizontal == 0 && spriteInfo.border.vertical == 0 )
            dfSprite.renderSprite( renderData, options );
        else
            dfSlicedSprite.renderSprite( renderData, options );
    }
コード例 #36
0
 protected internal virtual void renderBackground()
 {
     if (this.Atlas == null)
     {
         return;
     }
     dfAtlas.ItemInfo backgroundSprite = this.getBackgroundSprite();
     if (backgroundSprite == null)
     {
         return;
     }
     Color32 color32 = base.ApplyOpacity(this.getActiveColor());
     dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
     dfSprite.RenderOptions upperLeft = renderOption;
     upperLeft.atlas = this.atlas;
     upperLeft.color = color32;
     upperLeft.fillAmount = 1f;
     upperLeft.offset = this.pivot.TransformToUpperLeft(base.Size);
     upperLeft.pixelsToUnits = base.PixelsToUnits();
     upperLeft.size = base.Size;
     upperLeft.spriteInfo = backgroundSprite;
     renderOption = upperLeft;
     if (backgroundSprite.border.horizontal != 0 || backgroundSprite.border.vertical != 0)
     {
         dfSlicedSprite.renderSprite(this.renderData, renderOption);
     }
     else
     {
         dfSprite.renderSprite(this.renderData, renderOption);
     }
 }
コード例 #37
0
ファイル: dfMarkupBox.cs プロジェクト: BjarkeHou/ProjectGuard
        protected override dfRenderData OnRebuildRenderData()
        {

        this.renderData.Clear();

        if( Atlas != null && Atlas[ Source ] != null )
        {

            var options = new dfSprite.RenderOptions()
            {
                atlas = this.Atlas,
                spriteInfo = Atlas[ Source ],
                pixelsToUnits = 1,
                size = this.Size,
                color = Style.Color,
                baseIndex = 0,
                fillAmount = 1f,
                flip = dfSpriteFlip.None
            };

            dfSlicedSprite.renderSprite( renderData, options );

            renderData.Material = Atlas.Material;
            renderData.Transform = Matrix4x4.identity;

        }

        return renderData;

        }
コード例 #38
0
ファイル: dfDynamicFont.cs プロジェクト: HexHash/LegacyRust
 private void renderSprite(dfMarkupToken token, Color32 color, Vector3 position, dfRenderData destination)
 {
     try
     {
         string value = token.GetAttribute(0).Value.Value;
         dfAtlas.ItemInfo item = this.SpriteAtlas[value];
         if (item != null)
         {
             dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
             dfSprite.RenderOptions spriteAtlas = renderOption;
             spriteAtlas.atlas = this.SpriteAtlas;
             spriteAtlas.color = color;
             spriteAtlas.fillAmount = 1f;
             spriteAtlas.offset = position;
             spriteAtlas.pixelsToUnits = base.PixelRatio;
             spriteAtlas.size = new Vector2((float)token.Width, (float)token.Height);
             spriteAtlas.spriteInfo = item;
             renderOption = spriteAtlas;
             dfSprite.renderSprite(this.SpriteBuffer, renderOption);
         }
     }
     finally
     {
     }
 }
コード例 #39
0
ファイル: dfSprite.cs プロジェクト: HexHash/LegacyRust
 protected override void OnRebuildRenderData()
 {
     if ((!(this.Atlas != null) || !(this.Atlas.Material != null) ? true : !base.IsVisible))
     {
         return;
     }
     if (this.SpriteInfo == null)
     {
         return;
     }
     this.renderData.Material = this.Atlas.Material;
     Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? this.disabledColor : this.color));
     dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
     dfSprite.RenderOptions atlas = renderOption;
     atlas.atlas = this.Atlas;
     atlas.color = color32;
     atlas.fillAmount = this.fillAmount;
     atlas.fillDirection = this.fillDirection;
     atlas.flip = this.flip;
     atlas.invertFill = this.invertFill;
     atlas.offset = this.pivot.TransformToUpperLeft(base.Size);
     atlas.pixelsToUnits = base.PixelsToUnits();
     atlas.size = base.Size;
     atlas.spriteInfo = this.SpriteInfo;
     renderOption = atlas;
     dfSprite.renderSprite(this.renderData, renderOption);
 }
コード例 #40
0
		private void renderSprite( dfMarkupToken token, Color32 color, Vector3 position, dfRenderData destination )
		{

			try
			{

				//@Profiler.BeginSample( "Render embedded sprite" );

				var spriteName = token.GetAttribute( 0 ).Value.Value;
				var spriteInfo = SpriteAtlas[ spriteName ];
				if( spriteInfo == null )
					return;

				var options = new dfSprite.RenderOptions()
				{
					atlas = SpriteAtlas,
					color = color,
					fillAmount = 1,
					flip = dfSpriteFlip.None,
					offset = position,
					pixelsToUnits = PixelRatio,
					size = new Vector2( token.Width, token.Height ),
					spriteInfo = spriteInfo
				};

				dfSprite.renderSprite( SpriteBuffer, options );

			}
			finally
			{
				//@Profiler.EndSample();
			}

		}
コード例 #41
0
ファイル: dfListbox.cs プロジェクト: CoryBerg/drexelNeonatal
    private void renderHover()
    {
        if( !Application.isPlaying )
            return;

        var hoverDisabled =
            Atlas == null ||
            !this.IsEnabled ||
            hoverIndex < 0 ||
            hoverIndex > items.Length - 1 ||
            string.IsNullOrEmpty( ItemHover );

        if( hoverDisabled )
            return;

        var spriteInfo = Atlas[ ItemHover ];
        if( spriteInfo == null )
        {
            return;
        }

        var pivotOffset = pivot.TransformToUpperLeft( Size );
        var offset = new Vector3(
            pivotOffset.x + listPadding.left,
            pivotOffset.y - listPadding.top + scrollPosition,
            0
        );

        var pixelSize = PixelsToUnits();

        var hoverTargetPos = ( hoverIndex * itemHeight );
        if( animateHover )
        {

            var tweenDistance = Mathf.Abs( hoverTweenLocation - hoverTargetPos );
            float maxDistance = ( size.y - listPadding.vertical ) * 0.5f;
            if( tweenDistance > maxDistance )
            {
                hoverTweenLocation = hoverTargetPos + Mathf.Sign( hoverTweenLocation - hoverTargetPos ) * maxDistance;
                tweenDistance = maxDistance;
            }

            var speed = Time.deltaTime / pixelSize * 2f;
            hoverTweenLocation = Mathf.MoveTowards( hoverTweenLocation, hoverTargetPos, speed );

        }
        else
        {
            hoverTweenLocation = hoverTargetPos;
        }

        offset.y -= hoverTweenLocation.Quantize( pixelSize );

        var color = ApplyOpacity( this.color );
        var options = new dfSprite.RenderOptions()
        {
            atlas = atlas,
            color = color,
            fillAmount = 1,
            flip = dfSpriteFlip.None,
            pixelsToUnits = PixelsToUnits(),
            size = new Vector3( this.size.x - listPadding.horizontal, itemHeight ),
            spriteInfo = spriteInfo,
            offset = offset
        };

        if( spriteInfo.border.horizontal > 0 || spriteInfo.border.vertical > 0 )
            dfSlicedSprite.renderSprite( renderData, options );
        else
            dfSprite.renderSprite( renderData, options );

        if( hoverTargetPos != hoverTweenLocation )
        {
            Invalidate();
        }
    }
コード例 #42
0
ファイル: dfListbox.cs プロジェクト: CoryBerg/drexelNeonatal
    private void renderSelection()
    {
        if( Atlas == null || selectedIndex < 0 )
            return;

        var spriteInfo = Atlas[ ItemHighlight ];
        if( spriteInfo == null )
        {
            return;
        }

        var p2u = PixelsToUnits();

        var pivotOffset = pivot.TransformToUpperLeft( Size );
        var offset = new Vector3(
            pivotOffset.x + listPadding.left,
            pivotOffset.y - listPadding.top + scrollPosition,
            0
        );

        offset.y -= ( selectedIndex * itemHeight );

        var color = ApplyOpacity( this.color );
        var options = new dfSprite.RenderOptions()
        {
            atlas = atlas,
            color = color,
            fillAmount = 1,
            flip = dfSpriteFlip.None,
            pixelsToUnits = p2u,
            size = new Vector3( this.size.x - listPadding.horizontal, itemHeight ),
            spriteInfo = spriteInfo,
            offset = offset
        };

        if( spriteInfo.border.horizontal > 0 || spriteInfo.border.vertical > 0 )
            dfSlicedSprite.renderSprite( renderData, options );
        else
            dfSprite.renderSprite( renderData, options );
    }
コード例 #43
0
ファイル: dfListbox.cs プロジェクト: HexHash/LegacyRust
 private void renderHover()
 {
     if (!Application.isPlaying)
     {
         return;
     }
     if ((base.Atlas == null || !base.IsEnabled || this.hoverIndex < 0 || this.hoverIndex > (int)this.items.Length - 1 ? true : string.IsNullOrEmpty(this.ItemHover)))
     {
         return;
     }
     dfAtlas.ItemInfo item = base.Atlas[this.ItemHover];
     if (item == null)
     {
         return;
     }
     Vector3 upperLeft = this.pivot.TransformToUpperLeft(base.Size);
     Vector3 vector3 = new Vector3(upperLeft.x + (float)this.listPadding.left, upperLeft.y - (float)this.listPadding.top + this.scrollPosition, 0f);
     float units = base.PixelsToUnits();
     int num = this.hoverIndex * this.itemHeight;
     if (!this.animateHover)
     {
         this.hoverTweenLocation = (float)num;
     }
     else
     {
         float single = Mathf.Abs(this.hoverTweenLocation - (float)num);
         float single1 = (this.size.y - (float)this.listPadding.vertical) * 0.5f;
         if (single > single1)
         {
             this.hoverTweenLocation = (float)num + Mathf.Sign(this.hoverTweenLocation - (float)num) * single1;
             single = single1;
         }
         float single2 = Time.deltaTime / units * 2f;
         this.hoverTweenLocation = Mathf.MoveTowards(this.hoverTweenLocation, (float)num, single2);
     }
     vector3.y = vector3.y - this.hoverTweenLocation.Quantize(units);
     Color32 color32 = base.ApplyOpacity(this.color);
     dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
     dfSprite.RenderOptions units1 = renderOption;
     units1.atlas = this.atlas;
     units1.color = color32;
     units1.fillAmount = 1f;
     units1.pixelsToUnits = base.PixelsToUnits();
     units1.size = new Vector3(this.size.x - (float)this.listPadding.horizontal, (float)this.itemHeight);
     units1.spriteInfo = item;
     units1.offset = vector3;
     renderOption = units1;
     if (item.border.horizontal > 0 || item.border.vertical > 0)
     {
         dfSlicedSprite.renderSprite(this.renderData, renderOption);
     }
     else
     {
         dfSprite.renderSprite(this.renderData, renderOption);
     }
     if ((float)num != this.hoverTweenLocation)
     {
         this.Invalidate();
     }
 }
コード例 #44
0
ファイル: dfProgressBar.cs プロジェクト: AhrenLi/2048
    private void renderProgressFill()
    {
        if( Atlas == null )
            return;

        var spriteInfo = Atlas[ progressSprite ];
        if( spriteInfo == null )
        {
            return;
        }

        var paddingOffset = new Vector3( padding.left, -padding.top );

        var fillSize = new Vector2( size.x - padding.horizontal, size.y - padding.vertical );
        var progressFill = 1f;
        var valueRange = maxValue - minValue;
        var lerp = ( rawValue - minValue ) / valueRange;

        // There is a minimum size that sliced sprites can be stretched to, which is the
        // sum of their left and right borders. If the fill amount is less than that, we
        // automatically switch the FillMode to Fill instead of Stretch
        var activeMode = fillMode;
        if( activeMode == dfProgressFillMode.Stretch && fillSize.x * lerp < spriteInfo.border.horizontal )
        {

            // TODO: Make this an option... Doesn't look right on sprites that have transparent padding in the image
            //activeMode = ProgressFillMode.Fill;

            // TODO: Switching to fill should resize the image instead of stretching to fill
            // the entire control then performing fill operation.

        }

        if( activeMode == dfProgressFillMode.Fill )
        {
            progressFill = lerp;
        }
        else
        {
            fillSize.x = Mathf.Max( spriteInfo.border.horizontal, fillSize.x * lerp );
        }

        var color = ApplyOpacity( IsEnabled ? this.ProgressColor : this.DisabledColor );
        var options = new dfSprite.RenderOptions()
        {
            atlas = atlas,
            color = color,
            fillAmount = progressFill,
            flip = dfSpriteFlip.None,
            offset = pivot.TransformToUpperLeft( Size ) + paddingOffset,
            pixelsToUnits = PixelsToUnits(),
            size = fillSize,
            spriteInfo = spriteInfo
        };

        if( spriteInfo.border.horizontal == 0 && spriteInfo.border.vertical == 0 )
            dfSprite.renderSprite( renderData, options );
        else
            dfSlicedSprite.renderSprite( renderData, options );
    }
コード例 #45
0
ファイル: dfTabContainer.cs プロジェクト: HexHash/LegacyRust
 protected override void OnRebuildRenderData()
 {
     if (this.Atlas == null || string.IsNullOrEmpty(this.backgroundSprite))
     {
         return;
     }
     dfAtlas.ItemInfo item = this.Atlas[this.backgroundSprite];
     if (item == null)
     {
         return;
     }
     this.renderData.Material = this.Atlas.Material;
     Color32 color32 = base.ApplyOpacity((!base.IsEnabled ? this.disabledColor : this.color));
     dfSprite.RenderOptions renderOption = new dfSprite.RenderOptions();
     dfSprite.RenderOptions upperLeft = renderOption;
     upperLeft.atlas = this.atlas;
     upperLeft.color = color32;
     upperLeft.fillAmount = 1f;
     upperLeft.offset = this.pivot.TransformToUpperLeft(base.Size);
     upperLeft.pixelsToUnits = base.PixelsToUnits();
     upperLeft.size = base.Size;
     upperLeft.spriteInfo = item;
     renderOption = upperLeft;
     if (item.border.horizontal != 0 || item.border.vertical != 0)
     {
         dfSlicedSprite.renderSprite(this.renderData, renderOption);
     }
     else
     {
         dfSprite.renderSprite(this.renderData, renderOption);
     }
 }