private void ShowErrorMessage(string p = null) { showingErrorMessage = true; if (!String.IsNullOrEmpty(p)) { errorMessage.Text = p; } var tween = errorMessage.GetComponent <dfTweenFloat>(); tween.StartValue = errorMessage.Opacity; tween.EndValue = 1; if (!tween.IsPlaying && tween.EndValue != errorMessage.Opacity) { tween.Play(); } }
public void DisplayNumber(float damage, GameObject goj, float offset, Color color) { //dfLabel itemPickupLabel = numberLabel.Spawn().GetComponent<dfLabel>(); dfLabel itemPickupLabel = numberLabel.Spawn(); uiRoot.AddControl(itemPickupLabel); var temp = (int)damage; itemPickupLabel.Color = color; itemPickupLabel.Text = temp.ToString(); itemPickupLabel.Opacity = 1; var follow = itemPickupLabel.GetComponent <DamageEvents>(); follow.attach = goj; follow.offset = new Vector3(0, offset, 0); follow.enabled = true; }
private void Start() { GetComponent <AudioSource>().Play(); labelLoading.GetComponent <dfTweenFloat>().Play(); }
internal void LevelChangedHandler(int levelValue) { incomingLevelLabel.Text = levelValue.ToString(); levelLabel.GetComponent <dfTweenVector3>().Play(); incomingLevelLabel.GetComponent <dfTweenVector3>().Play(); }