コード例 #1
0
 void Start()
 {
     car              = GetComponent <CarController>();
     car_state        = GetComponent <csCarState>();
     ai               = GetComponent <CarAIControl>();
     tracker          = GetComponent <WaypointProgressTracker>();
     Original_Destroy = GameObject.Find("Original_Target_Setting").GetComponent <csDestroy_Original>();
     Ranking          = GameObject.Find("Directional Light").GetComponent <csRanking>();
     GameTimer        = GameObject.Find("Directional Light").GetComponent <csGameTimer>();
 }
コード例 #2
0
ファイル: csGameFINISH.cs プロジェクト: Reiie/Creature_Race
    void Start()
    {
        Ranking = GameObject.Find("Directional Light").GetComponent<csRanking>();

        Player1_traker = GameObject.Find("MyPlayer").GetComponent<WaypointProgressTracker>();
        Player2_traker = GameObject.Find("Computer1").GetComponent<WaypointProgressTracker>();
        Player3_traker = GameObject.Find("Computer2").GetComponent<WaypointProgressTracker>();
        Player4_traker = GameObject.Find("Computer3").GetComponent<WaypointProgressTracker>();

        P1_CollCheck = GameObject.Find("MyPlayer").GetComponent<csCollisionCheck>();
        P2_CollCheck = GameObject.Find("Computer1").GetComponent<csCollisionCheck>();
        P3_CollCheck = GameObject.Find("Computer2").GetComponent<csCollisionCheck>();
        P4_CollCheck = GameObject.Find("Computer3").GetComponent<csCollisionCheck>();

        P1_Controller = GameObject.Find("MyPlayer").GetComponent<CarController>();
        P2_Controller = GameObject.Find("Computer1").GetComponent<CarController>();
        P3_Controller = GameObject.Find("Computer2").GetComponent<CarController>();
        P4_Controller = GameObject.Find("Computer3").GetComponent<CarController>();
    }
コード例 #3
0
 void Start()
 {
     car = GetComponent<CarController>();
     car_state = GetComponent<csCarState>();
     ai = GetComponent<CarAIControl>();
     tracker = GetComponent<WaypointProgressTracker>();
     Original_Destroy = GameObject.Find("Original_Target_Setting").GetComponent<csDestroy_Original>();
     Ranking = GameObject.Find("Directional Light").GetComponent<csRanking>();
     GameTimer = GameObject.Find("Directional Light").GetComponent<csGameTimer>();
 }