public static void EditConfigItem(int id = 0) { if (id > 0) { crt_item = crt_config.GetItem(id); } else { switch (crt_config.name) { case CellWars_Editor.config_cell_name: crt_item = new config_cell_item(); config_cell_item config_cell_item = (config_cell_item)crt_item; config_cell_item.Clear(); config_cell_item.id = config_cell.data[config_cell.GetDataCount() - 1].id + 1; config_cell_item.hide_id = config_cell_item.id; config_cell_item.icon = config_cell_item.id; break; case CellWars_Editor.config_module_name: crt_item = new config_module_item(); config_module_item config_module_item = (config_module_item)crt_item; config_module_item.Clear(); config_module_item.id = config_module.data[config_module.GetDataCount() - 1].id + 1; break; } } }
public void UpdateItem(int posx, int posy, int posn, int id) { EditList list = listDic[GridModel.Instance.brushType]; EditItem item = list.GetItemByPos(posx, posy, posn); if (GridModel.Instance.brushType == FightLayerType.cell) { config_cell_item config_cell = (config_cell_item)GridMain.resourceMgr.config_cell.GetItem(id); item.icon = config_cell.icon; item.zrotate = config_cell.rotate * FightConst.ROTATE_BASE; } else if (GridModel.Instance.brushType == FightLayerType.monster) { config_monster_item config_monster = (config_monster_item)GridMain.resourceMgr.config_monster.GetItem(id); item.icon = config_monster.icon; item.zrotate = config_monster.rotate * FightConst.ROTATE_BASE; } else if (GridModel.Instance.brushType == FightLayerType.cover) { config_cover_item config_cover = (config_cover_item)GridMain.resourceMgr.config_cover.GetItem(id); item.icon = config_cover.icon; } else { item.icon = id; } }
public void SetConfig(int id) { if (id == 10400) { id = 0; } config = (config_cell_item)ResModel.Instance.config_cell.GetItem(id); }
public void SetConfig(int id) { if (id == 10400) { id = 0; } config = (config_cell_item)GameMgr.resourceMgr.config_cell.GetItem(id); }
private void RecursionGetHides(config_cell_item tempItem, List <int> hides) { if (tempItem != null) { if (tempItem.hide_id != tempItem.id) { hides.Add(tempItem.hide_id); config_item_base hideItem = GameMgr.resourceMgr.config_cell.GetItem(tempItem.hide_id); RecursionGetHides((config_cell_item)hideItem, hides); } } }
private void RecursionGetHides(config_cell_item tempItem, List <int> hides) { if (tempItem != null) { if (tempItem.hide_id != tempItem.id) { hides.Add(tempItem.hide_id); config_item_base hideItem = ResModel.Instance.config_cell.GetItem(tempItem.hide_id); RecursionGetHides((config_cell_item)hideItem, hides); } } }
private void InitList() { int dataCount = CellWars_Editor.crt_config.GetDataCount(); EditorGUILayout.LabelField("data.Count:" + dataCount); scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(instance.minSize.x - 10), GUILayout.Height(instance.minSize.y - 40)); int groupIndex = 0; for (int i = 0; i < dataCount; i++) { if (groupIndex == 0) { EditorGUILayout.BeginHorizontal(); } groupIndex++; config_item_base item = CellWars_Editor.crt_config.GetItemAt(i); string itemName = " " + item.id; if (CellWars_Editor.crt_config.name == "config_cell") { config_cell_item config_cell_item = (config_cell_item)item; itemName = (int)config_cell_item.cell_type + " " + item.id; } if (CellWars_Editor.crt_config.name == "config_monster") { config_monster_item config_monster_item = (config_monster_item)item; itemName = (int)config_monster_item.monster_type + " " + item.id; } if (GUILayout.Button(itemName, GUILayout.Width(80))) { ConfigSet levelSet = (ConfigSet)EditorWindow.GetWindow(typeof(ConfigSet)); if (levelSet != null) { levelSet.Close(); } ConfigSet.InstanceShow(item.id); } if (groupIndex == 10) { groupIndex = 0; EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(" "); EditorGUILayout.EndHorizontal(); } } EditorGUILayout.EndScrollView(); }
public bool SetConfig(int id) { special0 = 0; special1 = 0; if (id == 10000) { id = 0; } if (originalConfigId <= 0) { originalConfigId = id; } if (configId == id) { return(false); } configId = id; config = (config_cell_item)ResModel.Instance.config_cell.GetItem(configId); if (changer > 0) { changer = configId + 15; } if (configId <= 0) { isBlank = true; } else { isBlank = false; } if (timer < 0 && config != null) { if (config.cell_type == (int)CellType.timer) { addCount = config.GetSpecialValue(0); timer = config.GetSpecialValue(1); } } if (config != null) { special0 = config.GetSpecialValue(0); special1 = config.GetSpecialValue(1); } return(true); }
private void ShowCell() { ShowBase(10000, 19999); config_cell_item config_cell_item = (config_cell_item)CellWars_Editor.crt_item; config_cell_item.hide_id = (int)EditorGUILayout.Slider("hide_id " + CellWars_Editor.config_cell.template.hide_id, config_cell_item.hide_id, 10000, 19999); config_cell_item.cell_type = (int)EditorGUILayout.Slider("cell_type " + CellWars_Editor.config_cell.template.cell_type, config_cell_item.cell_type, 0, 20); config_cell_item.line_type = (int)EditorGUILayout.Slider("line_type " + CellWars_Editor.config_cell.template.line_type, config_cell_item.line_type, -1, 5); config_cell_item.life = (int)EditorGUILayout.Slider("life " + CellWars_Editor.config_cell.template.life, config_cell_item.life, -2, 3); config_cell_item.move = EditorGUILayout.Toggle("move " + CellWars_Editor.config_cell.template.move, config_cell_item.move); config_cell_item.atk = EditorGUILayout.Toggle("atk " + CellWars_Editor.config_cell.template.atk, config_cell_item.atk); config_cell_item.rotate = (int)EditorGUILayout.Slider("rotate " + CellWars_Editor.config_cell.template.rotate, config_cell_item.rotate, 0, 5); }
public override config_item_base Copy() { config_cell_item item = new config_cell_item(); item.id = id; item.icon = icon; item.name = name; item.desc = desc; item.hide_id = hide_id; item.cell_type = cell_type; item.line_type = line_type; item.life = life; item.move = move; item.atk = atk; item.rotate = rotate; return(item); }
public void SelectTemplet(int id) { config_cell_item cellTarget = (config_cell_item)ResModel.Instance.config_cell.GetItem(id); int i; for (i = 0; i < skillSelects.Count; i++) { int skillId = SkillTempletModel.Instance.skillSelects[i]; config_cell_item cell = (config_cell_item)ResModel.Instance.config_cell.GetItem(skillId); if (cellTarget.hide_id == cell.hide_id) { SkillTempletModel.Instance.skillSelects[i] = id; SaveSelect(); if (updateSelectEvent != null) { updateSelectEvent(); } return; } } }
private void FindSwicthNext() { nextTempletInfo = null; config_cell_item cell = (config_cell_item)GameMgr.resourceMgr.config_cell.GetItem(skillTempletInfo.config.cellId); List <SkillTempletInfo> skillTemplets = SkillTempletModel.Instance.GetGroup(cell.hide_id).skillTemplets; int i; for (i = 0; i < skillTemplets.Count; i++) { SkillTempletInfo skillTemplet = skillTemplets[i]; if (skillTemplet.config.cellId == skillTempletInfo.config.cellId) { break; } } if (i == (skillTemplets.Count - 1)) { nextTempletInfo = skillTemplets[0]; } else { nextTempletInfo = skillTemplets[i + 1]; } if (nextTempletInfo.IsUnlock() == false) { nextTempletInfo = null; switchTip.gameObject.SetActive(false); } else { switchTip.gameObject.SetActive(true); } }
public static void SaveCrtItem(bool isDelete = false) { if (crt_item != null) { switch (crt_config.name) { case CellWars_Editor.config_cell_name: config_cell_item config_cell_item = (config_cell_item)config_cell.GetItem(crt_item.id); if (config_cell_item == null) { config_cell.data.Add((config_cell_item)crt_item); } break; case CellWars_Editor.config_module_name: config_module_item config_module_item = (config_module_item)config_module.GetItem(crt_item.id); if (config_module_item == null) { config_module.data.Add((config_module_item)crt_item); } break; } } switch (crt_config.name) { case CellWars_Editor.config_cell_name: config_cell.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_cell), true); break; case CellWars_Editor.config_module_name: config_module.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_module), true); break; } }
void OnEnable() { if (BattleModel.Instance.crtBattle != null) { switch (type) { case FightLayerType.bg: int i; for (i = 0; i < BattleModel.Instance.crtBattle.battle_height; i++) { for (int j = 0; j < BattleModel.Instance.crtBattle.battle_width; j++) { BattleCellInfo cell = BattleModel.Instance.crtBattle.allCells[i][j]; CreateCellItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, cell.bg_id); } } break; case FightLayerType.monster: for (i = 0; i < BattleModel.Instance.crtBattle.battle_height; i++) { for (int j = 0; j < BattleModel.Instance.crtBattle.battle_width; j++) { BattleCellInfo cell = BattleModel.Instance.crtBattle.allCells[i][j]; config_monster_item config_monster = (config_monster_item)GridMain.resourceMgr.config_monster.GetItem(cell.monster_id); if (config_monster != null) { CreateCellItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, config_monster.icon, config_monster.rotate); } else { CreateCellItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, cell.monster_id); } } } break; case FightLayerType.floor: for (i = 0; i < BattleModel.Instance.crtBattle.battle_height; i++) { for (int j = 0; j < BattleModel.Instance.crtBattle.battle_width; j++) { BattleCellInfo cell = BattleModel.Instance.crtBattle.allCells[i][j]; CreateCellItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, cell.floor_id); } } break; case FightLayerType.cell: for (i = 0; i < BattleModel.Instance.crtBattle.battle_height; i++) { for (int j = 0; j < BattleModel.Instance.crtBattle.battle_width; j++) { BattleCellInfo cell = BattleModel.Instance.crtBattle.allCells[i][j]; config_cell_item config_cell = (config_cell_item)GridMain.resourceMgr.config_cell.GetItem(cell.cell_id); CreateCellItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, config_cell.icon, config_cell.rotate); } } break; case FightLayerType.fence: for (i = 0; i < BattleModel.Instance.crtBattle.battle_height; i++) { for (int j = 0; j < BattleModel.Instance.crtBattle.battle_width; j++) { BattleCellInfo cell = BattleModel.Instance.crtBattle.allCells[i][j]; CreateWallItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, 0, cell.walls[0]); CreateWallItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, 1, cell.walls[1]); CreateWallItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, 2, cell.walls[2]); } } break; case FightLayerType.cover: for (i = 0; i < BattleModel.Instance.crtBattle.battle_height; i++) { for (int j = 0; j < BattleModel.Instance.crtBattle.battle_width; j++) { BattleCellInfo cell = BattleModel.Instance.crtBattle.allCells[i][j]; config_cover_item config_cover = (config_cover_item)GridMain.resourceMgr.config_cover.GetItem(cell.cover_id); if (config_cover != null) { CreateCoverItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, config_cover.icon); } else { CreateCoverItem(j + BattleModel.Instance.crtBattle.start_x, -i + BattleModel.Instance.crtBattle.start_y, cell.cover_id); } } } break; case FightLayerType.fg: int index = 0; for (i = (int)PosMgr.Y_HALF_COUNT; i >= -PosMgr.Y_HALF_COUNT; i--) { for (int j = -(int)PosMgr.X_HALF_COUNT; j <= PosMgr.X_HALF_COUNT; j++) { int id = BattleModel.Instance.crtBattle.fgIds[index]; CreateCellItem(j, i, id); index++; } } break; } } }
public List <CellInfo> ReleaseList(int monsterId) { List <CellInfo> releaseList = new List <CellInfo>(); MonsterInfo monster = GetMonsterInfoByRunId(monsterId); if (monster != null && monster.releaseList.Count > 0) { TIVInfo tiv = monster.releaseList[0]; CellModel.Instance.anims = new List <List <CellAnimInfo> >(); List <CellInfo> waitList = new List <CellInfo>(); if ((int)tiv.value <= 0) { CellInfo centerCell = CellModel.Instance.GetCellByPos(monster.posX, monster.posY); CellDirType dirType = WallModel.Instance.GetGapWallDir(centerCell); if (dirType != CellDirType.no) { waitList = CellModel.Instance.GetDirCells(centerCell, dirType); } for (int i = 0; i < waitList.Count; i++) { CellInfo cellInfo = waitList[i]; if (cellInfo != null && cellInfo.isBlank == false && cellInfo.config.cell_type == (int)CellType.five) { cellInfo.SetConfig((int)tiv.id); releaseList.Add(cellInfo); } } } else { if (monster.progress > 0) { if (monster.progress >= 1) { monster.progress = 0; CellInfo centerCell = CellModel.Instance.GetCellByPos(monster.posX, monster.posY); waitList = CellModel.Instance.GetNeighbors(centerCell); for (int i = 0; i < waitList.Count; i++) { CellInfo cellInfo = waitList[i]; if (cellInfo != null && cellInfo.isBlank == false && cellInfo.config.cell_type == (int)CellType.five) { cellInfo.SetConfig((int)tiv.id); releaseList.Add(cellInfo); } } } } else if (monster.banCount >= 0) { if (monster.banCount == 0) { CellInfo domnCell = CellModel.Instance.GetCellByPos(monster.posX, monster.posY + 1); if (domnCell != null) { if (domnCell.isBlank) { domnCell.SetConfig(monster.releaseId); CellModel.Instance.RemoveFromLines(domnCell.posX, domnCell.posY); releaseList.Add(domnCell); } else { if (domnCell.config.id != monster.releaseId && domnCell.config.cell_type != (int)CellType.terrain) { config_cell_item config_cell = (config_cell_item)ResModel.Instance.config_cell.GetItem(monster.releaseId); bool inHide = false; List <int> hides = config_cell.GetHides(); for (int h = 0; h < hides.Count; h++) { if (domnCell.config.id == hides[h]) { inHide = true; } } if (inHide == false) { domnCell.SetConfig(monster.releaseId); CellModel.Instance.RemoveFromLines(domnCell.posX, domnCell.posY); releaseList.Add(domnCell); } } } } } } else { for (int i = 0; i < BattleModel.Instance.crtBattle.ShowHeight(); i++) { List <CellInfo> xCells = CellModel.Instance.allCells[i]; for (int j = 0; j < xCells.Count; j++) { CellInfo cellInfo = xCells[j]; if (cellInfo.isBlank == false && cellInfo.config.cell_type == (int)CellType.five && cellInfo.changer == 0) { if (tiv.id != cellInfo.config.id) { waitList.Add(cellInfo); } } } } int minCount = Mathf.Min((int)tiv.value, waitList.Count); for (int i = 0; i < minCount; i++) { int rangeIndex = Random.Range(0, waitList.Count); CellInfo cellInfo = waitList[rangeIndex]; cellInfo.SetConfig((int)tiv.id); waitList.RemoveAt(rangeIndex); releaseList.Add(cellInfo); } } } } return(releaseList); }
public void InitList(FightLayerType type) { toggleItemListType = type; list.ClearList(); List <config_item_base> datas = new List <config_item_base>(); int i; switch (toggleItemListType) { case FightLayerType.map: for (i = 0; i < GridMain.resourceMgr.config_map.data.Count; i++) { datas.Add(GridMain.resourceMgr.config_map.data[i]); } break; case FightLayerType.monster: for (i = 0; i < GridMain.resourceMgr.config_monster.data.Count; i++) { config_monster_item config_monster = GridMain.resourceMgr.config_monster.data[i]; datas.Add(config_monster); } break; case FightLayerType.bg: for (i = 0; i < GridMain.resourceMgr.config_cell.data.Count; i++) { config_cell_item config_cell = GridMain.resourceMgr.config_cell.data[i]; if (config_cell.cell_type == (int)CellType.bg) { datas.Add(GridMain.resourceMgr.config_cell.data[i]); } } break; case FightLayerType.floor: for (i = 0; i < GridMain.resourceMgr.config_cell.data.Count; i++) { config_cell_item config_cell = GridMain.resourceMgr.config_cell.data[i]; if (config_cell.cell_type == (int)CellType.floor) { datas.Add(GridMain.resourceMgr.config_cell.data[i]); } } break; case FightLayerType.cell: for (i = 0; i < GridMain.resourceMgr.config_cell.data.Count; i++) { config_cell_item config_cell = GridMain.resourceMgr.config_cell.data[i]; if (config_cell.cell_type == (int)CellType.five || config_cell.cell_type == (int)CellType.changer || config_cell.cell_type == (int)CellType.invade || config_cell.cell_type == (int)CellType.terrain) { datas.Add(GridMain.resourceMgr.config_cell.data[i]); } } break; case FightLayerType.cell_add: for (i = 0; i < GridMain.resourceMgr.config_cell.data.Count; i++) { config_cell_item config_cell = GridMain.resourceMgr.config_cell.data[i]; if (config_cell.cell_type == (int)CellType.radiate || config_cell.cell_type == (int)CellType.bomb || config_cell.cell_type == (int)CellType.timer || config_cell.cell_type == (int)CellType.line_bomb || config_cell.cell_type == (int)CellType.line_bomb_r || config_cell.cell_type == (int)CellType.three_bomb || config_cell.cell_type == (int)CellType.three_bomb_r) { datas.Add(GridMain.resourceMgr.config_cell.data[i]); } } break; case FightLayerType.fence: for (i = 0; i < GridMain.resourceMgr.config_wall.data.Count; i++) { config_wall_item config_wall = GridMain.resourceMgr.config_wall.data[i]; datas.Add(config_wall); } break; case FightLayerType.cover: for (i = 0; i < GridMain.resourceMgr.config_cover.data.Count; i++) { config_cover_item config_cover = GridMain.resourceMgr.config_cover.data[i]; datas.Add(config_cover); } break; case FightLayerType.fg: for (i = 0; i < GridMain.resourceMgr.config_cell.data.Count; i++) { config_cell_item config_cell = GridMain.resourceMgr.config_cell.data[i]; if (config_cell.cell_type == (int)CellType.fg) { datas.Add(GridMain.resourceMgr.config_cell.data[i]); } } break; } for (i = 0; i < datas.Count; i++) { if (type == FightLayerType.cell || type == FightLayerType.cell_add) { config_cell_item config_cell = (config_cell_item)datas[i]; CreateItem(datas[i], FightLayerType.cell, config_cell.rotate); } else if (type == FightLayerType.monster) { config_monster_item config_monster = (config_monster_item)datas[i]; CreateItem(datas[i], type, config_monster.rotate); } else { CreateItem(datas[i], type); } } }
public static void SaveCrtItem(bool isDelete = false) { if (crt_item != null) { switch (crt_config.name) { case CellWars_Editor.config_cell_name: config_cell_item config_cell_item = (config_cell_item)config_cell.GetItem(crt_item.id); if (config_cell_item == null) { config_cell.data.Add((config_cell_item)crt_item); } break; case CellWars_Editor.config_wall_name: config_wall_item config_wall_item = (config_wall_item)config_wall.GetItem(crt_item.id); if (config_wall_item == null) { config_wall.data.Add((config_wall_item)crt_item); } break; case CellWars_Editor.config_map_name: config_map_item config_map_item = (config_map_item)config_map.GetItem(crt_item.id); if (config_map_item == null) { config_map.data.Add((config_map_item)crt_item); } // int cellCount = config_cell.data.Count; // int coverCount = config_cover.data.Count; // int monsterCount = config_monster.data.Count; // int allCount = cellCount + coverCount + monsterCount; // // int dataCount = config_map.GetDataCount(); // for (int i = 0; i < dataCount; i++) // { // config_map_item = (config_map_item)config_map.GetItemAt(i); // if(config_map_item.id > 20010) // { // config_map_item.special = ""; // int randomIndex = Random.Range(0,allCount); // if(randomIndex < cellCount) // { // config_map_item.special = "cell_" + config_cell.GetItemAt(randomIndex).icon; // }else if(randomIndex < (cellCount + coverCount)) // { // config_map_item.special = "cover_" + config_cover.GetItemAt(randomIndex - cellCount).icon; // }else // { // config_map_item.special = "monster_" + config_monster.GetItemAt(randomIndex - cellCount - coverCount).icon; // } // } // } break; case CellWars_Editor.config_cover_name: config_cover_item config_cover_item = (config_cover_item)config_cover.GetItem(crt_item.id); if (config_cover_item == null) { config_cover.data.Add((config_cover_item)crt_item); } break; case CellWars_Editor.config_monster_name: config_monster_item config_monster_item = (config_monster_item)config_monster.GetItem(crt_item.id); if (config_monster_item == null) { config_monster.data.Add((config_monster_item)crt_item); } break; case CellWars_Editor.config_prop_name: config_prop_item config_prop_item = (config_prop_item)config_prop.GetItem(crt_item.id); if (config_prop_item == null) { config_prop.data.Add((config_prop_item)crt_item); } break; case CellWars_Editor.config_module_name: config_module_item config_module_item = (config_module_item)config_module.GetItem(crt_item.id); if (config_module_item == null) { config_module.data.Add((config_module_item)crt_item); } break; case CellWars_Editor.config_guild_name: config_guild_item config_guild_item = (config_guild_item)config_guild.GetItem(crt_item.id); if (config_guild_item == null) { config_guild.data.Add((config_guild_item)crt_item); } break; case CellWars_Editor.config_chapter_name: config_chapter_item config_chapter_item = (config_chapter_item)config_chapter.GetItem(crt_item.id); if (config_chapter_item == null) { config_chapter.data.Add((config_chapter_item)crt_item); } break; case CellWars_Editor.config_wealth_name: config_wealth_item config_wealth_item = (config_wealth_item)config_wealth.GetItem(crt_item.id); if (config_wealth_item == null) { config_wealth.data.Add((config_wealth_item)crt_item); } break; case CellWars_Editor.config_skill_name: config_skill_item config_skill_item = (config_skill_item)config_skill.GetItem(crt_item.id); if (config_skill_item == null) { config_skill.data.Add((config_skill_item)crt_item); } break; case CellWars_Editor.config_sort_name: config_sort_item config_sort_item = (config_sort_item)config_sort.GetItem(crt_item.id); if (config_sort_item == null) { config_sort.data.Add((config_sort_item)crt_item); } break; } } switch (crt_config.name) { case CellWars_Editor.config_cell_name: config_cell.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_cell), true); break; case CellWars_Editor.config_wall_name: config_wall.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_wall), true); break; case CellWars_Editor.config_map_name: config_map.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_map), true); break; case CellWars_Editor.config_cover_name: config_cover.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_cover), true); break; case CellWars_Editor.config_monster_name: config_monster.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_monster), true); break; case CellWars_Editor.config_prop_name: config_prop.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_prop), true); break; case CellWars_Editor.config_module_name: config_module.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_module), true); break; case CellWars_Editor.config_guild_name: config_guild.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_guild), true); break; case CellWars_Editor.config_chapter_name: config_chapter.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_chapter), true); break; case CellWars_Editor.config_wealth_name: config_wealth.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_wealth), true); break; case CellWars_Editor.config_skill_name: config_skill.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_skill), true); break; case CellWars_Editor.config_sort_name: config_sort.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_sort), true); break; } }
public static void EditConfigItem(int id = 0) { if (id > 0) { crt_item = crt_config.GetItem(id); } else { switch (crt_config.name) { case CellWars_Editor.config_cell_name: crt_item = new config_cell_item(); config_cell_item config_cell_item = (config_cell_item)crt_item; config_cell_item.Clear(); config_cell_item.id = config_cell.data[config_cell.GetDataCount() - 1].id + 1; config_cell_item.hide_id = config_cell_item.id; config_cell_item.icon = config_cell_item.id; break; case CellWars_Editor.config_wall_name: crt_item = new config_wall_item(); config_wall_item config_wall_item = (config_wall_item)crt_item; config_wall_item.Clear(); config_wall_item.id = config_wall.data[config_wall.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_map_name: crt_item = new config_map_item(); config_map_item config_map_item = (config_map_item)crt_item; config_map_item.Clear(); config_map_item.id = config_map.data[config_map.GetDataCount() - 1].id + 1; config_map_item.name = "" + (config_map_item.id % 10000); config_map_item.icon = config_map_item.id; config_map_item.step = 20; config_map_item.pre_id = (config_map_item.id - 1); config_map_item.task = "10101|20,10102|21,10103|22,10104|23,10105|24"; config_map_item.build = 10000; config_map_item.fill = 10000; config_map_item.judge = "1000,2000,3000"; config_map_item.forbid_skill = "10106,10112,10108,10114,10110"; config_map_item.forbid_prop = ""; break; case CellWars_Editor.config_cover_name: crt_item = new config_cover_item(); config_cover_item config_cover_item = (config_cover_item)crt_item; config_cover_item.Clear(); config_cover_item.id = config_cover.data[config_cover.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_monster_name: crt_item = new config_monster_item(); config_monster_item config_monster_item = (config_monster_item)crt_item; config_monster_item.Clear(); config_monster_item.id = config_monster.data[config_monster.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_prop_name: crt_item = new config_prop_item(); config_prop_item config_prop_item = (config_prop_item)crt_item; config_prop_item.Clear(); config_prop_item.id = config_prop.data[config_prop.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_module_name: crt_item = new config_module_item(); config_module_item config_module_item = (config_module_item)crt_item; config_module_item.Clear(); config_module_item.id = config_module.data[config_module.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_guild_name: crt_item = new config_guild_item(); config_guild_item config_guild_item = (config_guild_item)crt_item; config_guild_item.Clear(); config_guild_item.id = config_guild.data[config_guild.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_chapter_name: crt_item = new config_chapter_item(); config_chapter_item config_chapter_item = (config_chapter_item)crt_item; config_chapter_item.Clear(); config_chapter_item.id = config_chapter.data[config_chapter.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_wealth_name: crt_item = new config_wealth_item(); config_wealth_item config_wealth_item = (config_wealth_item)crt_item; config_wealth_item.Clear(); config_wealth_item.id = config_wealth.data[config_wealth.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_skill_name: crt_item = new config_skill_item(); config_skill_item config_skill_item = (config_skill_item)crt_item; config_skill_item.Clear(); config_skill_item.id = config_skill.data[config_skill.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_sort_name: crt_item = new config_sort_item(); config_sort_item config_sort_item = (config_sort_item)crt_item; config_sort_item.Clear(); config_sort_item.id = config_sort.data[config_sort.GetDataCount() - 1].id + 1; break; } } }