public void Update(combined_battle_each_battle data, bool isCombined) { this.Update(new CommonBattleData { api_injection_kouku = data.api_injection_kouku, api_kouku = data.api_kouku, api_opening_taisen = data.api_opening_taisen, api_opening_atack = data.api_opening_atack, api_hougeki1 = data.api_hougeki1, api_hougeki2 = data.api_hougeki2, api_hougeki3 = data.api_hougeki3, api_raigeki = data.api_raigeki }, isCombined); }
private void Update(combined_battle_each_battle data) { this.Update(() => { this.UpdateInfo(data); this.InjectionAirCombat(data.api_injection_kouku); this.AirBaseAttack(data.api_air_base_attack); this.AirCombat(data.api_kouku); this.Support(data.api_support_info, data.api_support_flag); this.Shelling(data.api_opening_taisen); this.Torpedo(data.api_opening_atack); this.Shelling(data.api_hougeki1); this.Shelling(data.api_hougeki2); this.Torpedo(data.api_raigeki); this.Shelling(data.api_hougeki3); }, "機動部隊 - 敵連合艦隊 - 昼戦"); }
private void Update(combined_battle_each_battle data) { this.Update(() => { this.UpdateInfo(data); this.AirBaseAttack(data.api_air_base_attack); this.AirCombat(data.api_kouku); this.Support(data.api_support_info); // TODO unknown opening_taisen //this.Shelling(data.api_opening_taisen); this.TorpedoCombined(data.api_opening_atack); this.Shelling(data.api_hougeki1); this.Shelling(data.api_hougeki2); this.TorpedoCombined(data.api_raigeki); this.Shelling(data.api_hougeki3); }, "連合艦隊 - 敵連合艦隊 - 昼戦"); }