public virtual com.brashmonkey.spriter.objects.SpriterBone merge(com.discobeard.spriter.dom.BoneRef @ref, com.discobeard.spriter.dom.Key key) { com.discobeard.spriter.dom.Bone obj = key.getBone(); com.brashmonkey.spriter.objects.SpriterBone bone = new com.brashmonkey.spriter.objects.SpriterBone (); bone.setTimeline(@ref.getTimeline()); bone.setId(@ref.getId()); bone.setParentId(@ref.getParent()); bone.setAngle(obj.getAngle().floatValue()); bone.setScaleX(obj.getScaleX().floatValue()); bone.setScaleY(obj.getScaleY().floatValue()); bone.setX(obj.getX().floatValue()); bone.setY(obj.getY().floatValue()); bone.setSpin(key.getSpin()); return(bone); }
private static void loadTimelineKeys(List <XmlNode> keys, com.discobeard.spriter.dom.TimeLine timeline) { for (int i = 0; i < keys.Count; i++) { XmlNode k = keys[i]; XmlNode obj = XmlReader.getChildByName(k, "bone"); com.discobeard.spriter.dom.Key key = new com.discobeard.spriter.dom.Key(); key.setId(XmlReader.getInt(k, "id")); key.setSpin(XmlReader.getInt(k, "spin", 1)); key.setTime(System.Convert.ToInt64(XmlReader.getInt(k, "time", 0))); string name = XmlReader.getAttribute(k.ParentNode, "name"); timeline.setName(name); if (obj != null) { com.discobeard.spriter.dom.Bone bone = new com.discobeard.spriter.dom.Bone(); bone.setAngle(new java.math.BigDecimal(XmlReader.getFloat(obj, "angle", 0f))); bone.setX(new java.math.BigDecimal(XmlReader.getFloat(obj, "x", 0f))); bone.setY(new java.math.BigDecimal(XmlReader.getFloat(obj, "y", 0f))); bone.setScaleX(new java.math.BigDecimal(XmlReader.getFloat(obj, "scale_x", 1f))); bone.setScaleY(new java.math.BigDecimal(XmlReader.getFloat(obj, "scale_y", 1f))); key.setBone(bone); } else { com.discobeard.spriter.dom.AnimationObject @object = new com.discobeard.spriter.dom.AnimationObject (); obj = XmlReader.getChildByName(k, "object"); @object.setAngle(new java.math.BigDecimal(XmlReader.getFloat(obj, "angle", 0f))); @object.setX(new java.math.BigDecimal(XmlReader.getFloat(obj, "x", 0f))); @object.setY(new java.math.BigDecimal(XmlReader.getFloat(obj, "y", 0f))); @object.setScaleX(new java.math.BigDecimal(XmlReader.getFloat(obj, "scale_x", 1f))); @object.setScaleY(new java.math.BigDecimal(XmlReader.getFloat(obj, "scale_y", 1f))); @object.setFolder(XmlReader.getInt(obj, "folder")); @object.setFile(XmlReader.getInt(obj, "file")); com.discobeard.spriter.dom.File f = data.getFolder()[@object.getFolder()].getFile ()[@object.getFile()]; @object.setPivotX(new java.math.BigDecimal(XmlReader.getFloat(obj, "pivot_x", f.getPivotX( )) )); @object.setPivotY(new java.math.BigDecimal(XmlReader.getFloat(obj, "pivot_y", f.getPivotY( )) )); key.getObject().Add(@object); } timeline.getKey().Add(key); } }
/// <summary>Sets the value of the bone property.</summary> /// <remarks>Sets the value of the bone property.</remarks> /// <param name="value"> /// allowed object is /// <see cref="Bone"></see> /// </param> public virtual void setBone(com.discobeard.spriter.dom.Bone value) { this.bone = value; }
private static void loadTimelineKeys(List<XmlNode> keys, com.discobeard.spriter.dom.TimeLine timeline) { for (int i = 0; i < keys.Count; i++) { XmlNode k = keys[i]; XmlNode obj = XmlReader.getChildByName(k, "bone"); com.discobeard.spriter.dom.Key key = new com.discobeard.spriter.dom.Key(); key.setId(XmlReader.getInt(k,"id" )); key.setSpin(XmlReader.getInt(k,"spin", 1)); key.setTime(System.Convert.ToInt64(XmlReader.getInt(k,"time", 0 ))); string name = XmlReader.getAttribute(k.ParentNode, "name"); timeline.setName(name); if (obj != null) { com.discobeard.spriter.dom.Bone bone = new com.discobeard.spriter.dom.Bone(); bone.setAngle(new java.math.BigDecimal(XmlReader.getFloat(obj,"angle", 0f ))); bone.setX(new java.math.BigDecimal(XmlReader.getFloat(obj,"x", 0f ))); bone.setY(new java.math.BigDecimal(XmlReader.getFloat(obj,"y", 0f ))); bone.setScaleX(new java.math.BigDecimal(XmlReader.getFloat(obj,"scale_x", 1f ))); bone.setScaleY(new java.math.BigDecimal(XmlReader.getFloat(obj,"scale_y", 1f ))); key.setBone(bone); } else { com.discobeard.spriter.dom.AnimationObject @object = new com.discobeard.spriter.dom.AnimationObject (); obj = XmlReader.getChildByName(k, "object"); @object.setAngle(new java.math.BigDecimal(XmlReader.getFloat(obj,"angle", 0f ))); @object.setX(new java.math.BigDecimal(XmlReader.getFloat(obj,"x", 0f ))); @object.setY(new java.math.BigDecimal(XmlReader.getFloat(obj,"y", 0f ))); @object.setScaleX(new java.math.BigDecimal(XmlReader.getFloat(obj,"scale_x", 1f ))); @object.setScaleY(new java.math.BigDecimal(XmlReader.getFloat(obj,"scale_y", 1f ))); @object.setFolder(XmlReader.getInt(obj,"folder" )); @object.setFile(XmlReader.getInt(obj,"file" )); com.discobeard.spriter.dom.File f = data.getFolder()[@object.getFolder()].getFile ()[@object.getFile()]; @object.setPivotX(new java.math.BigDecimal(XmlReader.getFloat(obj,"pivot_x", f.getPivotX( )) )); @object.setPivotY(new java.math.BigDecimal(XmlReader.getFloat(obj,"pivot_y", f.getPivotY( )) )); key.getObject().Add(@object); } timeline.getKey().Add(key); } }