コード例 #1
0
    void Start()
    {
        collision2d_state = GetComponent <collision_state>();
        attack_sc         = GetComponent <attack>();

        Walk = GetComponent <walk_jump>();

        anim = GetComponent <Animator>();
    }
コード例 #2
0
 void Start()
 {
     /*add sprite to list */
     for (int i = 0; i < 9; i++)
     {
         GameObject flash = Instantiate(color_flash_queen[i]);
         flash.SetActive(false);
         List_queen_flash.Add(flash);
     }
     /*collision state */
     soll_state  = GetComponent <collision_state>();
     default_gra = body2d.gravityScale;
 }
コード例 #3
0
 void Start()
 {
     collisionState = GetComponent <collision_state>();
 }
コード例 #4
0
 void Start()
 {
     /*collision state */
     soll_state = GetComponent <collision_state>();
 }