コード例 #1
0
 // Use this for initialization
 void Start()
 {
     player  = GameObject.FindGameObjectWithTag("Player");
     brkwll  = GameObject.FindGameObjectWithTag("breakable");
     inv     = player.GetComponent <playerInv>();
     collman = player.GetComponent <collMan>();
 }
コード例 #2
0
ファイル: movement.cs プロジェクト: dgosling/dg_TeamProject
 void Start()
 {
     rigid = GetComponent <Rigidbody2D>();
     feet  = GameObject.FindGameObjectWithTag("feet");
     left  = GameObject.FindGameObjectWithTag("left");
     right = GameObject.FindGameObjectWithTag("right");
     ft    = feet.GetComponent <collMan>();
     lft   = left.GetComponent <collMan>();
     rt    = right.GetComponent <collMan>();
     play  = GetComponent <Animator>();
 }
コード例 #3
0
ファイル: charge.cs プロジェクト: dgosling/dg_TeamProject
 // Use this for initialization
 void Start()
 {
     player    = GameObject.FindGameObjectWithTag("Player");
     playerinv = player.GetComponent <playerInv>();
     move      = player.GetComponent <movement>();
     cspeed    = move.getMspeed() * 2;
     //incharge = false;
     lside   = GameObject.FindGameObjectWithTag("left");
     rside   = GameObject.FindGameObjectWithTag("right");
     lcolman = lside.GetComponent <collMan>();
     rcolman = rside.GetComponent <collMan>();
     dif     = 10;
 }