public void TurretShapeData_OnAdd(coTurretShapeData thisobj, coShapeBase obj) { obj.setRechargeRate(thisobj["rechargeRate"].AsFloat()); obj.setEnergyLevel(thisobj["MaxEnergy"].AsFloat()); obj.setRepairRate(0); if (obj["mountable"] == "1" || obj["mountable"] == "") { thisobj.call("isMountable", obj, true.AsString()); } else { thisobj.call("isMountable", obj, false.AsString()); } if (thisobj["nameTag"] != "") { obj.setShapeName(thisobj["nameTag"]); } for (int i = 0; i < thisobj["numWeaponMountPoints"].AsInt(); i++) { ShapeBaseShapeBaseIncInventory(obj, thisobj["weapon[" + i + "]"], 1); coItemData weaponAmmo = thisobj["weaponAmmo[" + i + "]"]; string weaponAmmoAmount = thisobj["weaponAmmoAmount[" + i + "]"]; ShapeBaseShapeBaseIncInventory(obj, weaponAmmo, weaponAmmoAmount.AsInt()); bool startLoaded = thisobj["startLoaded"].AsBool(); obj.mountImage(thisobj["weapon[" + i + "].Image"], i, startLoaded, ""); obj.setImageGenericTrigger(i, 0, false); } if (thisobj["enterSequence"] != "") { obj["entranceThread"] = "0"; int et = obj["entranceThread"].AsInt(); string es = thisobj["enterSequence"]; obj.playThread(et, es); obj.pauseThread(et); } else { obj["entranceThread"] = "-1"; } }