public void FlashFxsetShaderConsts(coPostEffect thisobj) { coGameConnection serverConnection = "ServerConnection"; if (console.isObject(thisobj)) { thisobj.setShaderConst("$damageFlash", serverConnection.getDamageFlash().AsString()); thisobj.setShaderConst("$whiteOut", serverConnection.getWhiteOut().AsString()); } else { thisobj.setShaderConst("$damageFlash", "0"); thisobj.setShaderConst("$whiteOut", "0"); } }