コード例 #1
0
ファイル: Tools.cs プロジェクト: pcdummy/SharpFlame
        public static void CreateTools()
        {
            var newTool = default(clsTool);

            newTool = new clsTool();
            Tools.ObjectSelect = newTool;

            newTool = new clsTool();
            Tools.TextureBrush = newTool;

            newTool = new clsTool();
            Tools.TerrainBrush = newTool;

            newTool = new clsTool();
            Tools.TerrainFill = newTool;

            newTool = new clsTool();
            Tools.RoadPlace = newTool;

            newTool = new clsTool();
            Tools.RoadLines = newTool;

            newTool = new clsTool();
            Tools.RoadRemove = newTool;

            newTool = new clsTool();
            Tools.CliffTriangle = newTool;

            newTool = new clsTool();
            Tools.CliffBrush = newTool;

            newTool = new clsTool();
            Tools.CliffRemove = newTool;

            newTool = new clsTool();
            Tools.HeightSetBrush = newTool;

            newTool = new clsTool();
            Tools.HeightChangeBrush = newTool;

            newTool = new clsTool();
            Tools.HeightSmoothBrush = newTool;

            newTool = new clsTool();
            Tools.ObjectPlace = newTool;

            newTool = new clsTool();
            Tools.ObjectLines = newTool;

            newTool = new clsTool();
            Tools.TerrainSelect = newTool;

            newTool = new clsTool();
            Tools.Gateways = newTool;

            _Tool = Tools.TextureBrush;
            _PreviousTool = _Tool;
        }
コード例 #2
0
ファイル: Tools.cs プロジェクト: polytronicgr/SharpFlame
        public static void CreateTools()
        {
            var newTool = default(clsTool);

            newTool            = new clsTool();
            Tools.ObjectSelect = newTool;

            newTool            = new clsTool();
            Tools.TextureBrush = newTool;

            newTool            = new clsTool();
            Tools.TerrainBrush = newTool;

            newTool           = new clsTool();
            Tools.TerrainFill = newTool;

            newTool         = new clsTool();
            Tools.RoadPlace = newTool;

            newTool         = new clsTool();
            Tools.RoadLines = newTool;

            newTool          = new clsTool();
            Tools.RoadRemove = newTool;

            newTool             = new clsTool();
            Tools.CliffTriangle = newTool;

            newTool          = new clsTool();
            Tools.CliffBrush = newTool;

            newTool           = new clsTool();
            Tools.CliffRemove = newTool;

            newTool = new clsTool();
            Tools.HeightSetBrush = newTool;

            newTool = new clsTool();
            Tools.HeightChangeBrush = newTool;

            newTool = new clsTool();
            Tools.HeightSmoothBrush = newTool;

            newTool           = new clsTool();
            Tools.ObjectPlace = newTool;

            newTool           = new clsTool();
            Tools.ObjectLines = newTool;

            newTool             = new clsTool();
            Tools.TerrainSelect = newTool;

            newTool        = new clsTool();
            Tools.Gateways = newTool;

            tool         = Tools.TextureBrush;
            previousTool = tool;
        }