public void ReplaceDirection(cln.Direction newValue) { var index = GameComponentsLookup.Direction; var component = CreateComponent <cln.DirectionComponent>(index); component.value = newValue; ReplaceComponent(index, component); }
public void AddTargetDirection(cln.Direction newValue) { var index = GameComponentsLookup.TargetDirection; var component = CreateComponent <cln.TargetDirectionComponent>(index); component.value = newValue; AddComponent(index, component); }