private void OnGUI() { if (win == null) { Open(); } EditorGUI.BeginChangeCheck(); WindowHelper.OnGUIFirst(); Draw(); WindowHelper.OnGUIEnd(); if (EditorGUI.EndChangeCheck() && SelectedData != null) { EditorUtility.SetDirty(SelectedData); } }
private void OnGUI() { if (EasyAssetBundleWindow.win == null) { Close(); } if (win == null) { Open(); } if (treeView == null) { TreeViewInitialize(); } EditorGUI.BeginChangeCheck(); WindowHelper.OnGUIFirst(); Draw(); WindowHelper.OnGUIEnd(); }