コード例 #1
0
    //子弹特殊效果强化
    public bool enforceWeapon(GameObject obj)
    {
        bulletEnforce_Property bulletEnforcePro = obj.GetComponent <bulletEnforce_Property> ();
        bulletSpeStruct        bulletSpe        = bulletEnforcePro.bulletSpe;
        char_property          charProperty     = gameObject.GetComponent <char_property> ();

        if (charProperty)
        {
            charProperty.enforceBullet(bulletSpe);
            return(true);
        }
        Debug.Log("子弹效果无法强化,请检查系统!");
        return(false);
    }