コード例 #1
0
    IEnumerator CompStep(int x)
    {
        yield return(new WaitForSeconds(1f));

        //GameObject compChoice = cells[AIchoice(_turn, x, 1), x];

        memScore2 = CompPoints;
        memScore1 = PlayerPoints;
        GameObject compChoice = cells[AiChoice(_turn, x, 0), x];

        for (int i = 0; i < 10; i++)
        {
            SpriteRenderer _render = compChoice.GetComponent <SpriteRenderer>();
            Color          color   = new Color(1, 0.92f, 0.016f, 1);
            color.a      -= i / 10;
            _render.color = color;
            yield return(new WaitForSeconds(0.1f));
        }
        cell_battle stepComp = compChoice.GetComponent <cell_battle>();

        stepComp.OnMouseDown();
    }