// Use this for initialization void Start() { came = GameObject.Find("Render").GetComponent<cameraRotationScript>(); flag = GameObject.Find("Flag").GetComponent<flagScript>(); GameObject gameControllerObject = GameObject.FindWithTag ("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameController>(); } compass = GameObject.Find ("Compass"); }
// Use this for initialization void Start() { came = GameObject.Find("Render").GetComponent <cameraRotationScript>(); flag = GameObject.Find("Flag").GetComponent <flagScript>(); GameObject gameControllerObject = GameObject.FindWithTag("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameController>(); } compass = GameObject.Find("Compass"); }