public static Vector3 ToVector3(this ca.axoninteractive.Geometry.Hex.Vec2D v2d, float z = 0) { return(new Vector3(v2d.x, v2d.y, z)); }
public static Vector2 ToVector2(this ca.axoninteractive.Geometry.Hex.Vec2D v2d) { return(new Vector2(v2d.x, v2d.y)); }