public Msg_NpcStatus( body_SC_NPC_STATUS _status) { m_MessageType = eMessageType.NPC_STATUS; status_ = _status.eStatus; sessionIdx_ = _status.nSessionIdx; }
void NpcStatus(byte[] _packet) { body_SC_NPC_STATUS data = new body_SC_NPC_STATUS(); data.PacketBytesToClass(_packet); Msg_NpcStatus status = new Msg_NpcStatus(data); AsEntityManager.Instance.DispatchMessageByNpcSessionId( data.nNpcIdx, status); }